Joined July 2020
49 Photos and videos
Goddamn Superhero retweeted
We've been reading your suggestions, talking to players, and deliberating on a roadmap for the future of our game. We tried to focus on what the majority of players wanted that also fit with our vision of the game. Let us know what you are excited for! #quest #vrgames
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I didn't realize when we released our game for PC and not on quest (yet)... we'd be punishing every streamer who played it. I'm truly sorry. I didn't think they would spam you too. But glad ppl are excited to play on standalone!
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Im curious if other PCVR dev's games have higher than the median 10% refund rate. Things like players not knowing its vr, issues with headset connections, and testing it before a quest release account for over 30% of the listed refunds. We had plenty of fair criticism though.
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Its been one week since VMX released. I had thought i was crunching before release... We had a bad issue caused by the vr compositor breaking in some configurations we didnt have in dev. But reviews are good and players love the game! I hope we can keep delivering #vmx #vrgames
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Today I accomplished my goal for the last 12 years. I learned how to make something. Its not perfect, but it makes people happy, its different, and I'm proud. Now I'm going to make it awesome. Thanks for the ride.
VMX is finally out now for PCVR on Steam! 10% for the first week of launch. We can't wait to get your feedback, and make the game even better during early access store.steampowered.com/app/3… #vr #vrgames #pcvr #vmx
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Goddamn Superhero retweeted
A Thank You From the Devs. You're helping us Break Free. #vmxgame
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Getting to show off VMX to a new audience today at the VR Games Showcase was so exciting. Chat seemed positive which is all I can ask for. Thursday is a big moment and I'm pumped for it
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I'm getting an increasingly large amount of comments asking if my VR game is playable in VR. Upon asking them what they mean, its clear they don't even consider PCVR VR, which we put in all of our messaging now to seperate from standalone. Is this a common experience? #vrgamedev
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Goddamn Superhero retweeted
Lets go! Probably the last of these we post before release. 25k total wishlists. We're glad people are excited. Can't wait to release on March 26th! Thanks Again!
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Excited to see what people think of my first game. Been grinding for a while to make this happen.
VMX trailer dropping? Before early access on steam?! So pumped we got an opportunity to be apart of the show. Grateful we can be shown along so many good looking games.
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Is it normal when releasing an indie game for a large percentage of the comments to ask if its free? Is this the audience we've cultivated or is this just how game dev works now? #indiedev #gamedev
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I wonder if anyone has built a tool to track the lineage of news stories. See who put out information first, see who copied from who, see how editoralizing or new facts changed it. You could always find the root reporting, and know which authors plagerize or distort.
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Goddamn Superhero retweeted
VMX is a VR BMX Game that uses gesture based interactions for driving and tricks rather than just button presses. We are releasing on Steam March 26th, with Meta coming later. Check out vmxgame.com/links for more. #vmxgame #vrgame #vr #indiegame
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Goddamn Superhero retweeted
VMX reached 15K Wishlists across Steam and Meta! We are pumped for release our Steam Release on March 26th! You can find more about #vmxgame at vmxgame.com/links #vr #vrgame
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Crazy how 2FA just means nothing.
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Working on some more streaming tools. Started on a snap chat clone in unreal. Face tracking is mostly there. Lens studio is frustrating to use and the lenses are sandboxed, so I wanted to move things closer to my pipeline so I can do more interactive stuff #snapchat #streaming
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Glad we can finally put a price and date on it! Its 2/3rds of the comments we receive. Hopefully we didn't just kill engaugement hahaha.
We got big news for VMX fans, We're excited to announce a price and release date! 14.99 on Steam on March 26th! Our game has come a long way in the last few years and we're excited to share it! #vrgame #indiegames #MetaQuest #PCVR #bmx
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Give a man a meal, he eats Teach a man to make the meal, he cooks
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Debugging Quest Crashes. Why is trying to find out any error on an Unreal Android Build so insane? The logging is so useless at VeryVerbose.
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modified the engine to tell me the assets that are breaking at runtime. Turns out I included a plugin which used a non-power of 2 image which can't be set to streaming. Streaming assets cannot be cooked, which means they cannot be loaded on the Quest.
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