CAD software company dedicated to revolutionizing and improving artist's experience and workflow | More information available below

Joined January 2023
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Plasticity 2026.1 is here. New commands like PolySplines, Slot, and Hidden Line export expand what’s possible, while major upgrades to tools like Extrude, Align, Sweep, and Mirror give you more precision and control in every step. Less friction. More control. Update now.
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If you ever went down the @getPlasticity rabbit hole, you know.
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It's time to start surfacing. Try Plasticity for free at plasticity.xyz
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Use the sweep command to add unique profiles on your models. Try Plasticity for free at plasticity.xyz
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Retweet because I use and love Plasticity and the music got my morning started.
Project Curve and Imprint Curve may look similar, but they are used differently. Imprint Curve takes that curve and makes it part of the body’s topology, giving you selectable edges that can be used for cuts, trims, offsets, bevels, and more. Project Curve lets you place a curve onto a surface so it follows the form of the model. Project when you need surface following guide geometry. Imprint when you need editable body geometry.
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Project Curve and Imprint Curve may look similar, but they are used differently. Imprint Curve takes that curve and makes it part of the body’s topology, giving you selectable edges that can be used for cuts, trims, offsets, bevels, and more. Project Curve lets you place a curve onto a surface so it follows the form of the model. Project when you need surface following guide geometry. Imprint when you need editable body geometry.
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just make up stuff, i wanted to visualize a modular "dvd" player. not perfect but a start :)
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…And Justice for All sounds completely different when you can actually hear the bass. Now you can. Mix your favorite songs at home or on the go — and discover what you've been missing all along. #B3d @getPlasticity
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Offsetting edges and offsetting faces can lead to very different results. In this example, the goal is to create one clean inset across the three middle panels. If we offset the faces, each face offsets individually, which creates separate insets. By offsetting the surrounding edges instead, we can create a shared boundary and inset the three panels together for a cleaner, more controlled result.
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Detailing parts is fun and also part of me procrastinating on finish the rest of Mech properly lol
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One of the most basic, but useful tools in Plasticity: Fillet Try Plasticity for free at plasticity.xyz
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Plasticity will change the way you model.
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Salvation MP5 WIP #3dart #CAD #digitalart @getPlasticity Created with #plasticity
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Plasticity gives you the freedom to model without forcing a workflow. Push and pull surfaces, sketch loosely or dimension precisely, combine direct modeling with surfacing, and move through ideas without breaking momentum, or the bank. Try Plasticity for free at Plasticity.xyz
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Auto-Turret Block out 😳
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Have you used the sweep command yet? Sweep custom profiles along curves to create pipes, trim, cables, rails, and complex surface forms while maintaining precise control over orientation and continuity.
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I've had a lot of fun using @getPlasticity to make this drone. Combine it with @marmosetco bevel shader and the result is insane #gamedev #gameart #hardsurface
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Lofting is both fun and useful. Loft between curves, profiles, and edges to create smooth transitional surfaces with precise control over shape continuity and flow.
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Transform commands now support Transform Instances Inversely. When enabled, transformations apply to the parent object while keeping its instances fixed in place. Useful for adjusting source geometry without disturbing existing instance layouts.
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Extrude now supports direct edge extrusion on surfaces. A new mode toggle also lets you switch between Individual and Direction extrusion behavior. Extrude each face along its own normal, or drive all selected surfaces along a unified vector for more controlled results.
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