#Godot 4.6 is out, and all about your flow!
This release puts your workflow first with a new theme, flexible docks, and dozens of UX improvements. Default Jolt Physics, revamped IK, better reflections, and more.
Less wrestling with UI. More making games.
godotengine.org/releases/4.6…
Our second Release Candidate for #GodotEngine 4.7 has arrived!
This will be your last opportunity to find and report critical regressions before Godot 4.7's stable release:
godotengine.org/article/rele…
#GodotEngine 4.7 has at last arrived at the Release Candidate stage!
HDR output support, the Godot Asset Store, drawable textures, and more await in a production-ready environment 🚀
Help us get it over the finish line with one final round of testing:
godotengine.org/article/rele…
🌟 XBOX Godot Sample - now available as a public, source-only reference on @github
We’re making it easier to build for XBOX on PC with @godotengine. Check out our new sample that helps you integrate Microsoft GDK, XBOX Services, and PlayFab directly into Godot, with reusable code and modular samples that help make your development path shorter, smoother, and more open.
Learn more: developer.microsoft.com/en-u…
ALT Graphic with a dark green-to-black gradient background and the XBOX logo in the top left. Large white text on the left reads “Introducing the XBOX Godot Sample.” On the right, a screenshot shows a dark-themed code editor with lines of code. (Alt generated by Microsoft Copliot and reviewed for accuracy)
That's strange… The amount of chickens we counted doesn't line up with the number of eggs we had 🤔
#GodotEngine 4.7 beta 5 has arrived, setting the stage for a Release Candidate in the near future (but for real this time)
godotengine.org/article/dev-…
A third maintenance release? By golly, the stability has TRIPLED!
#GodotEngine 4.6.3 has arrived, and with it comes over 80 regression fixes and crucial updates:
godotengine.org/article/main…
Surprise Saturday Snapshot! 🚨
#GodotEngine 4.6.3-rc2 arrives, featuring several new regression fixes that were just too exciting to wait:
godotengine.org/article/rele…