🏴☠️OFFICIAL LAUNCH TRAILER 🤘
youtu.be/-dyoUcdQny4
Embark on an epic journey to collect mystical sea chanteys, navigate treacherous waters and survive the horrors lurking beneath the ocean’s waves!
Chantey is available NOW on ModRetro Chromatic
modretro.com/products/chante…
Chantey pushes the humble Game Boy hardware to its limits with gorgeous art and full-blown chiptune heavy metal sea shanties. But does its massive top-down adventure get in the way of its pitch-perfect rhythm combat?
Read our full review here. 🏴☠️
little sneak peak of one of the special event-levels from my upcoming new Pinball game for the Game Boy Color (and Steam) -> Self Simulated: Pinball Anomaly.
kickstarter.com/projects/2nd…#pinball
little sneak peak of one of the special event-levels from my upcoming new Pinball game for the Game Boy Color (and Steam) -> Self Simulated: Pinball Anomaly.
kickstarter.com/projects/2nd…#pinball
Chantey just hit 200 player reviews, sitting at a near-perfect⭐️rating!
To everyone who has played, reviewed, and shared their pirate metal adventure with us so far: 🙏THANK YOU!
👀PS. Can't wait for you to see what we've been working on behind the scenes!
Was at the arcade today to record some footage for the official trailer of the game hehehe.
Don't miss out when it finally drops alongside the kickstarter campaign:
kickstarter.com/projects/2nd…#pinball#gameboy
From the depths of legend comes a new reign of terror. 🦇
Pre-orders for Dracula: Dark Reign are live.
Follow the link in our bio to secure your copy.
Credits:
Lead Programmer/Artist/Game Designer: @diablohead
Additional Level Design: @2ndlawgames
OST: @sloopygoop
Sound Effects: @Cofebbat
Logo Design: @ScratchComics
Project funding & publishing: @Incube8Games#dracula#indiedev#gameboycolor#indiegame
Had the honour to be a judge at the inaugural CSD Game Jam, where students of the Computer Science Dept of the University of Crete tackled retro-pixel art and were called to build games around the core theme: 'Out of Place'.
Check out the games here: itch.io/jam/csd-jam
refactored the score system and added scores to some things (not all, since I'm still testing things).
I'm still on vacation in the UK, so I didn't spent much time on developing over the last week (was too busy eating Cornish Pasties hehe).
More updates again soon <3
#pinball
finalized the plunger mechanic including a skillshot that gives your ball a Hyper-nudge mode! Super- and Hyper-nudge modes can be used to shoot your ball in a specific direction. It also deals more damage to enemies!
kickstarter.com/projects/2nd…#pinball#gbstudio