Testing my DJI Osmo 360 rig for gaussian splatting.
Mason’s Avenue, London.
14 million splats total. Trained with LichtFeld Studio and gsplat, edited in Houdini GSOPs, camera animation in Unity and rendered with Deckard Render.
#gaussiansplatting#3DGS
Testing my DJI Osmo 360 rig for gaussian splatting.
Mason’s Avenue, London.
14 million splats total. Trained with LichtFeld Studio and gsplat, edited in Houdini GSOPs, camera animation in Unity and rendered with Deckard Render.
#gaussiansplatting#3DGS
A short tutorial on how to train directly on 360 equirectangular images in LichtFeld Studio with 3DGUT @janusch_patas
Conversion scripts for Metashape Standard and Pro versions here: github.com/gradeeterna/metas…
Forgot to mention, this needs a very recent version of LichtFeld to work. If your imported camera poses or pointcloud don't look right, then you will need to update or download the latest nightly build for Windows here - github.com/MrNeRF/LichtFeld-…
The huge downside of training with 3DGUT is that regular 3DGS web viewers don't render them correctly, but hopefully they will add support for this soon!
Another 3DGUT scene trained on @insta360 X5 fisheyes, testing the PureVideo mode for low light. It did some weird stuff to the highlights, but still pretty good for how dark it was in there.
Barbican Centre, London.
@NVIDIAAIDev#NVIDIA3DGUT#NVIDIASweepstakes#3DGS
Porting over some HLSL point cloud shaders over to @sparkjsdev, a gaussian splatting renderer for @threejs.
Some of the effects look a bit messy with 3DGS, but fun to play around with!
Also using their new depth of field here which looks really nice.
Demo coming soon!