uh oh, apparently this is not working on-device like I was expecting it to and I still don't have mine to debug! 🙈
My understanding is audio should lock to the AudioSession tied to a window scene.
I'm calling getDefaultAudioSession() on each scene and setting the category from there? Is that not correct?
My app Spatial Noise is officially released and ready for the Vision Pro launch tomorrow! 🥳
The concept is simple: build a custom ambient sound environment by placing sounds around your physical space and they'll sound as if they're in the room with you!