𝐢𝐑𝐞𝐧𝐝𝐞𝐫 𝐓𝐮𝐭𝐨𝐫𝐢𝐚𝐥: 𝐎𝐫𝐠𝐚𝐧𝐢𝐜 𝐆𝐫𝐨𝐰𝐭𝐡 𝐃𝐫𝐢𝐯𝐞𝐧 𝐛𝐲 𝐖𝐞𝐢𝐠𝐡𝐭 𝐌𝐚𝐩𝐬 𝐰𝐢𝐭𝐡 𝐒𝐜𝐞𝐧𝐞 𝐍𝐨𝐝𝐞 (𝐂𝐢𝐧𝐞𝐦𝐚 𝟒𝐃)
🎨 Organic, bio-inspired surface growth has always been fascinating to 3D artists. Creators like Redila Media and 3DBONFIRE have explored this idea beautifully using 𝐯𝐞𝐫𝐭𝐞𝐱 𝐦𝐚𝐩𝐬 and the 𝐁𝐚𝐥𝐥𝐨𝐨𝐧 𝐄𝐧𝐠𝐢𝐧𝐞 in Cinema 4D.
In today’s tutorial, we’ll take a different approach that simulates organic surface growth driven by Weight Maps using Scene Nodes in Cinema 4D.
🚀 This method gives you precise control over the growth behavior and lets you create dynamic, natural-looking motion directly inside C4D.
▶️ Let’s dive in!
youtube.com/watch?v=wLBuNiXL…
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