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🎉Welcome to read the paper "#BaseShape generation and optimization for multi-axis #HybridAdditiveManufacturing" By Zhiping Wang, Yicha Zhang, Alain Bernard, et al. Full article available at: accscience.com/journal/MSAM/… #ProcessPlanning #AdditiveManufacturing
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24 May 2024
7. Load Reference -> Clear Reference 8. Load Reference -> UBE2.0* OP. Load Reference -> " 11 UBE SE 2.0 Uni_All* " (Merge -> Slider) 9. BaseShape (or Hands, Feet) 以外を選択 10. Slider -> "Conform Selected " 続く…↓ #SkyrimSE
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BlendShapeのOffsetはBaseShapeとの差分を差分のpointIndicesだけ持っている。 現状MayaExportではBlendShapeも出力されるぽい、Blenderは無理。 そういう処理を書いたりはできそうだけど、若干めんどい
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1 Jul 2022
Cavity Setup One we have the base shape and static mesh mask working we can use the MeshDistanceFields to get the intersection of base shape and static mesh using smoothmax(BaseShape, StaticMeshDF)
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24 Jan 2021
Started to remake the player. This is the Baseshape, WIP #Blender3d #indiedev
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11 Nov 2020
a little insight in my current project 🐂 Baseshape is done. Next step: DETAILS! #workinprogress #Blender3d #blender #creaturedesign #MythologicCreature #Minotaur
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Replying to @ShyMae95678080
No there are no caves yet but we have planned multiple underwatercaves and dungeons. The first dungeon is in his baseshape almost done 😉
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1 Jul 2019
Though im a sad potato today, it doesnt mean i cant be positive. So here the progress i made sofar. I got the baseshape of the mask. I got both upper bracers pinned. more details soontm. Taking today off #conanexiles #conanexilescosplay #cosplay #conanexileslemurianarmor
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i.imgur.com/iFAMibZ.jpg redid the backside of the hood to something of a decent standard, still lacks oomph but the baseshape is there. Next, the face. #tennogen #Warframe

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Replying to @StefLhermitte
Nice use of baseshape = "circle"!
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背景だと葉っぱのBaseShapeによさそうですね。 複雑なものだと外部リソースで済ませるところを SDでも出来そうです。 #SubstanceDesigner
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18 Apr 2019
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2/4 There are new default base shapes as well: set the `baseshape` argument in `plot_3d` to `circle` or `hex` and rayshader will automatically slice your map for you. Because hexagons🐝 are indisputably the best polygon (shots fired, triangle). #rstats #rayshader
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baseshape and carving is done! Need to cover it in worbla now! And doing the handle. 💪 #motivation #crafts #wip #fantasy
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