There's nothing wrong with monetizing it, you think it's easy work to intercept a DirectX 9c game and convert its GFX draw calls to DirectX7 so RTX Remix can work which also needs its own hellish development?
Let's stop vilifying people who want compensation for their hard work.
People of the future, rejoice! There is now a Dear ImGui renderer for this fangled new graphics API... *cough*... DirectX7! github.com/AndenDev/D3D7Imgu…
the beta shotgun and crowbar are used as directx7 models
ar2 is still referred to as the irifle in the files
gritty beta stunstick viewmodel is still in the files
and Beta gritty dark! did you know the beta was dark and flitty with bitty
This is a demo that came with Blitz3D, running smooth with DirectX7, 20 YEARS AGO, without ray tracing hardware and without even shaders existing. People have no clue how hard we're being scammed. youtube.com/watch?v=qIfPHC3t…
Este es la versión unreal gold que salió casi 2 años después, y ya usaba directx7 con tnl, como bien dices la primera versión solo renderizaba en directx5 y en glide, y había que tunear los .dll