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After around 4 months of hard work mah 8-1 from ULTRAKILL in DooM map is FINALLY complete. Download it in the link below. (NOTE: this wad MUST be played with GZDoom or UZDoom). #ultrakill #doom #doommod #fraud mega.nz/file/p7AFSR5Y#1ufwyp…
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8-1 in Doom mod should release today normally, I did a thorough playthrough of it and polished up and fixed up the last few bugs and visual inconsistencies. All I have left to do is make a TITLEMAP (custom titlescreen) and that's pretty much it. #ultrakill #fraud #doom #doommod
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Stripped naked by demons, Dania, Sewie, Nari and Heidi embrace their humiliating situation and head to the beach. Hilarity (And jiggling) ensues. #LaTailorGirl #Showtime #DoomMod
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C. Arriba retweeted
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Craziest thing I've ever done with AI and @AnthropicAI Fable 5 is build a frontend that inserts @elonmusk into Doom and makes it playable in your browser in minutes. 1. User uploads image on frontend hosted @vercel 2. @fal GPT Image 2 Edit generates a character sheet , saves reference in @supabase 3. App replaces existing monster sprites, patches bundle 4. Runs in browser with @caiiiycuk's js-dos 5. Download WAD file to play locally with @UZDoom (optional) Elon Doom Mod v0.5 now available on @ModDB! moddb.com/mods/elon-doom-mod… #doom #fable5 #fal #supabase #jsdos #doommod #anthropic
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Final area for 8-1 in Doom is pretty much complete aside from still a few bugs being there. Don't worry the game and transitions between portals aren't actually that laggy it's just my PC being trash. #ultrakill #doom #doommod #doommodding #fraud
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The Third Descent is a vanilla-compatible megawad for Doom. It replaces the THIRD episode, containing 9 maps(E3M1-E3M9). The WAD also contains: Damned Two Deimos(E2M1-E2M9) Return To Phobos(E1M1-E1M9) Available Now! moddb.com/mods/the-third-des… #doom #doomwad #doommod
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I forgot to show off all the progress I've made on 8-1 in Doom since a while ago #ultrakill #doom #doommod #doommodding
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do_not_play.wad easter egg nearly completed already. Just gotta add an exit #ultrakill #doom #doommod #doommodding
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Second half of 8-1 now kewl. Obviously still WIPP, there are items missing and the building with the swordmachine, maurice, etc is especially hard to make lol. Also my apolocheese for the sky suburbs textures not being aligned properly #ultrakill #doom #doommod
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Added Terminals the final part of the first half of the level, no God statue cuz I couldnt find a statue that huge anywhere online, so I replaced it with a parkour to the grenade launcher instead #ultrakill #fraud #doom #doommod #doommodding #doommods
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"Guttertanks" infighting Anyway yeah i added the keys part but u the swapping keys thing is too complex to make given how you cant put keys back into their spots in Doom like you can in ULTRAKILL so I decided imma just not do it srry #ultrakill #doom #doommod #doommodding
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Added that one fuckass room, it was a pain in the ass to make like deadass took me 2 days to make. Yes it's very hard i had to take cover and i died once, i think i'll add a backpack to increase ammo capacity to max right before and thus make it easier #ultrakill #doom #doommod
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GOOD NEWS: i managed to get the smooth hallway transition working. BUT the portal only teleports the player if hes moving. I couldnt find a way to fix this issue so i used it to instead replicate the live Hakita reaction thing but with me. #ultrakill #fraud #doom #doommod
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Ending of myhouse secret improved yet again (final version fr this time) #ultrakill #fraud #doom #doommod
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