ClubChain Tournament Feb #1 Review (Revised)
The debut ClubChain Tournament Feb #1 is nearing completion. On behalf of the ClubChain team, we would like to address the community directly.
First, we sincerely apologize for the disruption caused by certain participants who attempted to exploit the “Revenue Audience Point” rules by creating multiple fake accounts. These actions affected the competitive balance and limited fair opportunities for genuine players to capture clubs.
Throughout the tournament, we have actively identified and removed fake accounts, blocked malicious participants, and eliminated fraudulent projects. We have continued responding to repeated attempts to bypass enforcement. While some disruption was unavoidable, the overall impact has been contained and significantly reduced.
Moving forward, we will implement stronger anti-cheat measures and refine the game rules to close all remaining gaps. Certain mechanics will be reset to ensure a clean and fair foundation. Our goal is to fully protect legitimate players and restore a transparent competition environment.
For the upcoming tournament, Feb #2, starting on February 18, the format will be Task Mode only. Players will compete solely based on verified tasks completed. There will be no Club capturing, i.e., no Competition Mode during this round.
Competition Mode will be temporarily paused to allow time for rule refinement and system strengthening. Competition Mode will resume in the Mar #1 tournament, beginning on March 1, under the improved framework.
That means, starting from Mar #1 tournament, both Competition Mode and Task Mode will be available for ClubChain players to compete and play.
DropWorks and ClubChain Team