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Replying to @RepJeffries
Hackme gets dumber every day. Obama and the Demoncrats got rolled by the Iranians. Trump cleaned up their disastrous mess. Hackme is just too dumb to be in our government!
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Replying to @TheBaconFather
🤦‍♂️ you literally had “hackme” in the name.
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Hackme isn't a real TLD.
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Replying to @RepJeffries
Hackme is a joke!
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Replying to @TheBaconFather
Omg 😂😂😂😂😂 the .hackme was a nice touch
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B Kane retweeted
Hackme would not know the truth if hit him in his face. It is embarrassing to have this fool in any kind of empowerment
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😎Yesterday we posted the 280 chapter course syllabus... But what about the 1,000 other tutorials included with your subscription? 📚Guided Hacking — Non-Course Tutorial Syllabus 🎮 Game Hacking Tutorials (209) Unity Game Hacking Guide Function Hooking & Detouring Calling Game Functions Calling Game Functions (Text Output) Finding Encrypted Variables in CE Reverse Engineering C Games vTable / VMT Hooking VEH / PageGuard Hooking In Depth Debugging DLLs for Internal Hacks IAT Hooking Explained DLL Injection Methods Calling Functions Externally Adding a GUI to a DLL Trainer Dumping vTables GTA: SA Reverse Engineering Thiscall / Member Function Hooking Dumping Packed Executables with Scylla Stream-Proof Hacks ReadProcessMemory & WriteProcessMemory Hooking vTable Functions OllyDbg File Patching Linux Game Hacking Windows API Beginner Overview VB File Patcher with OllyDbg Function Hooking Basics C Memory Read & Write Auto-Padding for Class Recreation Obtaining Lua State in Lua Games Decompiling SWF Files Cross-Platform IAT & vTable Hooking Finding & Changing Instructions Editing Variables in OllyDbg CSGO Aimbot Smoothing Reverse Engineering Old Unity Games Custom GUI Framework S4 League TriggerBot via Crosshair Unloading / Ejecting a DLL Cheat Engine Beginner Tutorial PINCE: Cheat Engine Linux Alternative VEH Hooking via Forced Exceptions ViewAngle Line / Barrel ESP Finding the Entity List Black Desert Online XignCode Bypass Slither.io Low-Latency Server Connect .NET Game Hacking in 20 Seconds Cheat Engine Visual vs Real Value Finding Function Arguments Slither.io Player Location Script CSGO Noise ESP Extracting Nintendo 3DS Assets Unpacking ASProtect 1.23 with VEH Cheat Engine with Cemu (Wii U) DLL Injection Before Process Start Finding Addresses & Offsets x64dbg Debugger Tutorial Signed Integer Mismatch Exploit Fruit Ninja Always-Crit Hack Using ReClass Files Externally Brawlhalla Bot C# GUI for Manual Map Injector Making Internal Cheats Brawlhalla ESP LoadLibraryA Explained EAT Hooking ReadProcessMemory / WriteProcessMemory Beginner Guide ESP Hack Basics Reverse Engineering Stdlib Containers Fuzzing Windows Drivers DLL Hijacking Explained Finding EntityList in Garry's Mod Pre-Execute DLL Injection Game Hacking with Ghidra & CE Reverse Engineering File Encryption IDA Pro BinDiff for Game Updates VMT Hooking Steam Overlay 64-bit ImGui Hook Humanized Aimbot / Aim Assist Protected Processes Light Reverse Engineering MineSweeper External Function Hooking & Detouring Embedding DLL in Injector Loader Ghidra CrackMe Walkthrough wxWidgets GUI in Injected DLL Signature Scanning for Cheat Updates Debugger Attach via Windows GFlags Manual Mapping VMProtect DLLs IL2CPP ESP Tutorial Hacking Java Games with Recaf IDA Pro KeyGen from CrackMe First Linux Game Hack Loading Unsigned Drivers Code Execution Before Process Runs IL2CPP CodeStage Value Editing Simple Internal vTable Hook Hijacking Steam & Battle.net Handles DBVM in Cheat Engine Linux SDL Library Hooking Kernel Debugging Introduction C# Instruction Access Analysis DLL Hijacking for x64 Injection MinHook x64 Function Hooking AssaultCube Speed Hack Secure Pay Cheat Loader vTables & VMT Hooking for Games Simple Detour with Microsoft Detours DSEflip via gdrv Driver Math for Game Hacking Reverse Engineering Lords of the Realm 2 Calling Functions by Address Auto-Padding for SDK Classes Simple CrackMe with Ghidra x64 Universal DLL Proxy Injection CoD Black Ops Hacking Series Fixing x64dbg Laggy Mouse MacOS RustLang External Hack Dehooking x86 Trampoline Hooks Last Oasis EAC Anticheat Info Ultimate PS3 Hacking Guide Linux Kernel Module: Hello World iRose Unchained Packet Fuzzing Game Hacking Talks (Beginner & Advanced) CrackMe Reverse Engineering & KeyGen RustLang Internal Cheat on MacOS Universal x64 Function Hooking Fixing Fleep CS External GDI ESP Bypassing Windows PPL in Usermode AssaultCube Rapid Fire Hack World of Tanks Blitz Packet Decryption Understanding Pointers D Language: Getting Started Game Hack GUI: wxWidgets Events RustLang VEH Hooking Module Function Hooking with DLang Fundamental Game Hacking Concepts Game Hacking with DLang CrackMe with IDA Pro & x64dbg HackMe Game Hacking Challenge DLL Sideloading Aimbot Auto DLL Injection at Startup Memory Efficiency: Caching Variables Debugging Function Return Addresses Nintendo 3DS Scripting: Outputs Black Myth Wukong Reverse Engineering THM Game Hacking Walkthrough VEH Hooking Explained Efficient External Hacks Hardware Breakpoint Hooking C SpeedHack via Timing APIs Page Guard Hooking with VEH Hooking __thiscall Functions DEFCON 32 Game Hacking Village CTF Using Millin Injector Game Hacking with Frida Using WriteProcessMemory in C Using ReadProcessMemory in C Game Hacking in Rust for C Devs Calling __thiscall by Address Position Independent Shellcode for Games File Patching Cheats into Sauerbraten Building a Pay Cheat Loader & Distribution Hacking Dictionary Internal Hacks & Cheats Guide Hacking Non-Native Games (Java, etc.) Server-Sided Variables Explained Fun Games to Hack (No Anticheat) Basic Buffer Overflow Cross-Site Scripting (XSS) Making a Calling Hack IDA Pro Alternatives: Disassemblers & Debuggers Hooking DirectInput & Emulating Keys Microsoft Detours Tutorial Direct3D9 Hooking (NFS: Most Wanted) Hacking UWP & Windows Store Apps Restoring Dev Console in Dishonored 2 Reverse Engineering Starcraft Packets DLL Hijacking & Vulkan Hook (Quake 2) IAT Hooking Tutorial Worms WMD: Encrypted Variables Unity Bot Tutorial Finding Hidden Threads (ThreadHideFromDebugger) Understanding Windows Syscalls Intermediate MASM Assembly Reverse Engineering Save Game Files Writing an Anti-Cheat: Detecting External Cheats Madden NFL 20 Input Hooking (Frostbite) Map Hack Bypassing Anticheat (Tiberium Wars) Save Game Reverse Engineering (Titan Quest) DLL Injection Without WriteProcessMemory Hook Detection: Return Address Verification Debugging Effectively Detecting External Overlays Dark Reign No-CD Patch (GOG) Mortal Kombat X: Machine Learning Bot Writing a Bad Company 2 Hack C CloseHandle Debugger Detection Finding Entity List (Wolfenstein) Call Instruction Hooking Extracting Game Assets (Blood Omen 2) idTech Engine Hacking & Reversing Mercer Patch: Prototype 2 Windowed Mode Fix Stack Flow Hijacking Just Cause 3: Defeating Debug Guards Ion Fury Health Regen Cheat Multilevel Pointers (AssaultCube) Shellcode Execution Without API Calls How Pointers Work (C) Windows API Error Handling Linux Programming for Game Hackers Unfinished Projects: MEG File Extractor
📜Guided Hacking Course Syllabus 📜 280 chapters Squally Game Hacking Course — CS420 1. Course Introduction & What Is Game Hacking 2. Memory Editing Fundamentals 3. Number Systems: Hexadecimal, Decimal & Binary 4. Hex Editing Game Files 5. Data Types & Advanced Memory Editing 6. Virtual Memory & Process Address Spaces 7. Multi-Level Pointers & Pointer Chains 8. x86 Assembly Modification in Games Game Hacking Shenanigans Tutorial Series 1. Cheat Engine Overview & Series Introduction 2. Installing & Configuring Cheat Engine 3. Value Scanning & Live Memory Editing 4. Data Types & the Memory Viewer 5. Unknown Value Scanning & Elusive Values 6. Pointer Scanning for Stable Addresses 7. Building & Saving Cheat Tables 8. Finding X/Y/Z Coordinates in Memory 9. Finding Velocity Addresses 10. Writing Cheat Engine Auto Assembler Scripts 11. Code Injection via Cheat Engine 12. Shared OpCodes & Filtering Instructions 13. Floating Point Values & XMM Registers 14. One Hit Kills & God Mode Scripts 15. Damage Multiplier Scripts 16. Float Instruction Damage Multipliers 17. Integer-Based Defense Boost Scripts 18. Complex Multi-Feature Cheat Engine Scripts 19. Updating & Fixing Broken Cheat Tables 20. Movement Speed Hack Scripts The Game Hacking Bible GHB1 — Beginner Foundations 1. Problem-Solving Methodology & Goal Setting 2. Why Fundamentals Matter Over Copy-Pasting 3. Acquiring Hacking Tools Safely 4. CS420 Video Course Companion 5. Game Hacking FAQ & Common Misconceptions 6. Cheat Engine Interface Walkthrough 7. First Hack: Scanning & Modifying Values 8. Finding Position Coordinates in Memory 9. Finding View Angles (Pitch/Yaw) 10. Pointer Scanning with Pointermaps 11. Game Hacking Shenanigans Companion 12. Class Reconstruction with ReClass (Part 1) 13. C Programming Primer for Hackers 14. Windows API Essentials 15. String Encodings: Unicode, TCHAR & MBCS 16. Retrieving Module Base Addresses 17. Multi-Level Pointer Resolution in C 18. Visual Studio Configuration for Hacking 19. Building an External Trainer (Part 1) 20. Building an External Trainer (Part 2) 21. Building an Internal DLL Trainer 22. Writing a DLL Injector 23. Debugging Injected Code with Visual Studio 24. Advanced Class Reconstruction with ReClass (Part 2) 25. External Function Detouring & Hooking 26. Deep Dive into Multi-Level Pointers 27. Entity List Discovery via Reverse Engineering GHB2 — Reverse Engineering Foundations 1. CPU Registers, Assembly Language, Calling Conventions & the Stack 2. Manual Relative Address Resolution 3. Static Analysis with IDA Pro 4. Reversing Game SDK NetVar Offsets 5. Finding Specific Game Offsets (bDormant) 6. Runtime Type Information (RTTI) & ClassInformer 7. Reversing Recoil Mechanics 8. Reversing Movement: Fly Hack / NoClip 9. Reversing Damage Logic: One Hit Kills 10. Finding Core Game Data Structures (Entity List) 11. Ray Casting & Visibility Checks via Inline ASM GHB3 — Intermediate Cheat Development 1. External Bunnyhop Automation 2. Internal Bunnyhop Automation 3. Game Flags for Movement Hacks (dwForceJump, m_fFlags) 4. 2D Radar Hack via bSpotted 5. Anti-Flash Effect Neutralization 6. Triggerbot Development (3 Parts) 7. Glow/Wallhack via Glow Object Manager 8. Recoil Control System (RCS) 9. Entity List Reverse Engineering Walkthrough 10. Aimbot Math: Angle Calculation & Smoothing 11. Signature / Pattern Scanning 12. x86 Trampoline Hooking 13. Member Function Hooking (__thiscall) 14. Calling Game Member Functions 15. OpenGL Render Hooking & Overlays 16. OpenGL ESP Drawing 17. General-Purpose Aimbot Architecture 18. Game Interface Access (CreateInterface) 19. Runtime Netvar Enumeration 20. View/Projection Matrix Discovery 21. CSGO ViewMatrix Offset Hunting 22. Direct3D9 EndScene Hooking & D3D9 ESP 23. TraceRay / Visibility Check Calls 24. Single-Player Game Hacking (Skyrim) 25. x86 vs x64 Architecture Differences 26. PE File Format & the Windows Loader 27. Undocumented Windows NTAPI 28. Thread Local Storage (TLS) Internals 29. Walking Loaded Modules via PEB 30. Shellcode Writing & Injection 31. Manual Mapping DLL Injection 32. Usermode API Hooking for Stealth GHB4 — Anti-Cheat, Anti-Debug & Kernel 1. Defeating Value Encryption & Obfuscation 2. Finding Offsets Without Cheat Engine 3. Bypassing Cheat Engine Detection 4. Kernel-Mode Cheat Engine (DBKM Driver) 5. Code Mutation & Polymorphism 6. Alternative Memory Editors 7. Automated Anti-Debug Bypass (ScyllaHide) 8. Anti-Debug Techniques Overview 9. Anti-Debug Practice Challenges (DebugMe) 10. Steam Anti-Debug Bypass (ThreadHideFromDebugger) 11. NtSetInformationThread-Based Debugger Hiding 12. Timing-Based Debugger Detection 13. Exception-Based Anti-Debug (SEH Trap Flag) 14. Flag-Based Debugger Detection 15. Breakpoint Detection Methods 16. Heap-Based Debugger Fingerprinting (LFH) 17. Self-Debugging as Protection 18. Real-World Anti-Debug Bypass (CS2D) 19. PE Header Erasure for Stealth 20. PEB Module Unlinking 21. Steam Loader Extended Bypass 22. Anticheat Bypass Methodology 23. Valve Anti-Cheat (VAC) Deep Dive 24. Easy Anti-Cheat (EAC) Architecture 25. EQU8 Anticheat Analysis 26. MTA:SA Kernel Anticheat (Fairplaykd.sys) 27. Memory Integrity Checking (Detecting ScyllaHide) 28. Thread-Based Manual Map Detection 29. Finding Hidden System Threads 30. Code Mutation for Evasion 31. Screenshot Detection Bypass (BitBlt Hook) 32. Return Address Spoofing 33. Virtual Machine Detection Evasion 34. Building a Stealth Kernel Driver 35. Kernel Driver Development for Game Hacking 36. Kernel Debugging with WinDbg 37. Handle Protection Callback Bypass 38. Vulnerable Driver Exploitation (BYOVD) 39. Kernel Manual Mapping (KDMapper) 40. Dumping Protected Anticheat Drivers 41. Covert User-Kernel Communication (.DATA Hooking) 42. IOCTL Interception & Driver Spoofing 43. Erasing Driver Load Evidence (PiDDBCache) 44. Kernel Module Memory Dumping 45. Approaching Newly Protected Games 46. Hypervisor-Based Game Hacking 47. Hyper-V Memory Access (libvoyager) 48. Advanced Code Obfuscation Toolchain (Theodosius) 49. MSR-Based Kernel Code Execution Anti-Cheat Development Course ⚠️ UNRELEASED 1. Course Introduction & Anticheat Philosophy 2. C Project Setup & Architecture 3. Base Detection Class Design 4. Modular Detection System Architecture User-Mode Detection Modules (12) 5. Running Process & Application Scanning 6. Overlay Window & NVIDIA Hijacking Detection 7. Code Patching & CRC Integrity Detection 8. Import Address Table Hook Detection 9. Export Address Table Hook Detection 10. Debug Register & Hardware Breakpoint Detection 11. Page Guard Memory Protection Detection 12. DLL Load Monitoring & Injection Detection 13. Manual-Map PE Signature Scanning 14. Shellcode & Unbacked Thread Detection 15. Thread Stack Execution Validation 16. Process Handle Permission Auditing Kernel-Mode Transition 17. Kernel Anticheat Architecture & Driver Design Kernel-Mode Detection Modules (12) 18. Vulnerable & Blacklisted Driver Detection 19. Object Callback Handle Access Filtering 20. Kernel Driver Code Integrity Checking 21. User Thread Start Address Validation (Kernel) 22. Kernel Thread Stack Walking 23. Kernel Callback List Integrity Checking 24. IOCTL Dispatch Function Validation 25. Manually Mapped Kernel Driver Scanning 26. Kernel Stack Unbacked Memory Detection 27. Windows Test-Signing Mode Detection 28. HVCI Status & Code Integrity Detection 29. CPU Vendor Identification & Validation Capstone 30. Secure Application Bootstrapper & Driver Loader Devirtualization Course ⚠️ UNRELEASED Module 1 — Deobfuscation & Compiler Theory 1. Introduction to Code Deobfuscation 2. Intermediate Representation Theory 3. Lifting x86 to IR 4. Control Flow Graph Analysis (Part 1) 5. Control Flow Graph Analysis (Part 2) 6. Dead Code Elimination (Part 1) 7. Dead Code Elimination (Part 2) 8. Constant Propagation & Constant Folding 9. Alias Analysis (Part 1) 10. Alias Analysis (Part 2) 11. Memory Dependence Analysis 12. Dead Store Elimination 13. Advanced Compiler Optimizations Module 2 — Applied Deobfuscation 1. Packing, Code Mutation & Virtualization Overview 2. Applied Deobfuscation Practice (Part 1) 3. Applied Deobfuscation Practice (Part 2) 4. Applied Deobfuscation Practice (Part 3) 5. Unpacking Virtual Machines 6. VM Architecture Fundamentals Module 3 — Devirtualization 1. Introduction to Devirtualization 2. VM Handler Analysis (Part 1) 3. VM Handler Analysis (Part 2) 4. VM Handler Analysis (Part 3) 5. VM Lifting Approach 6. Native Optimization Approach 7. Hybrid Devirtualization Approach 8. Building a Devirtualizer (Part 1) 9. Building a Devirtualizer (Part 2) 10. Building a Devirtualizer (Part 3) Binary Exploit Development Course 1. Simple Stack Buffer Overflow (VulnServer) 2. SEH-Based Buffer Overflow 3. Multi-Stage Exploit (Stager) 4. Socket Reconstruction in Exploits 5. Data Execution Prevention (DEP) Bypass 6. DEP Bypass via WriteProcessMemory 7. Return-Oriented Programming (ROP Decoder) 8. Exploit Scripting with Pwntools 9. Address Space Layout Randomization (ASLR) Theory 10. Practical ASLR Bypass 11. Linux Binary Exploitation Fundamentals 12. Partial Return Address Overwrites 13. Egg Hunter Shellcode Techniques 14. Use-After-Free Vulnerability Exploitation 15. TryHackMe Exploit Development Walkthrough 16. Fuzzing a Linux Library 17. Coverage-Guided Fuzzing with AFL 18. Fuzzing Environment Setup Python Game Hacking Course — PGH100 1. Python Game Hacking Overview 2. Python Hacking Environment Setup 3. Python Libraries for Memory Manipulation 4. Building an External Python Hack 5. Python DLL Injection 6. Building an Internal Python Hack 7. Python Aimbot Development 8. Python Overlay & ESP Drawing 9. Building a Python Memory Scanner 10. Python Game Hacking Resource Guide Python Reverse Engineering Course — PRE100 1. Python Source Code Reverse Engineering 2. Python Code Injection Techniques 3. Python Runtime Internals Reversing 4. Reversing Compiled Python Executables 5. Hacking Python-Based Games Java Reverse Engineering Course — JRE100 1. Java Reverse Engineering Overview 2. Java Language Crash Course 3. Java Static Analysis & Decompilation 4. Java Dynamic Analysis & Runtime Inspection 5. JVM Hooking & Bytecode Patching Java Game Hacking Course — JGH100 1. Java Game Hacking Overview 2. Java Fundamentals for Game Hacking 3. Java Native Access (JNA) for Memory 4. Building a Java External Hack 5. Java Swing GUI with Global Hotkeys 6. Java Aimbot Development 7. Java ESP Overlay Rendering 8. Java GUI Overlay Framework 9. Java Memory Hacking Library Roblox Exploit Scripting Course — RES100 1. Roblox Exploit Scripting Overview 2. Lua & Luau Scripting Fundamentals 3. Script Executors & How They Work 4. Roblox Game Engine Internals 5. Roblox Reversing & Exploit Scripting 6. Building Roblox Mod Menu GUIs 7. Complete Roblox Hack Walkthrough Web Browser Game Hacking Course — WBGH100 1. Web Browser Game Hacking Crash Course 2. Introduction to Browser Game Vulnerabilities 3. JavaScript Game Memory Manipulation 4. Script Replacement & Injection in Browser Games 5. Browser Automation with Tampermonkey 6. JavaScript Function Hooking 7. Complete Browser Game Hack (ShellShockers) 8. WebSocket Interception & WebAssembly Hacking 9. JavaScript Aimbot for HTML5 Games
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Replying to @TrumpGirlOnFire
If Hackme is speaking and his lips are moving you know he is lying!
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try hackme tem umas trilhas sobre redes, vai aprender na prática tem cursos cisco academy cadeira na faculdade vídeos etc só escolher a que vc acha mais interessante pra vc. No final, o que importa é aprender. o como é irrelevante
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Hackme update Added smart agents that handle unknown file formats and dynamically build tools when they see a new one Upgraded Statistician with deeper mathematical relation detection Now it eats messy & unknown data for breakfast. Repo - github.com/0xKushwaha/hackme
I built an AI system that takes any @kaggle dataset and instantly gives you a full competition-winning strategy. 9 agents. Live ArXiv research. Leakage detection. Ensemble blueprints. Here’s exactly how it works 🧵 Repo Link Below
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O presidente do Tribunal de Justiça, Ricardo Couto, publicou suas primeiras exonerações: o secretário de Governo, Jair Bittencourt; o chefe do Gabinete de Segurança Institucional (GSI), Edu Guimarães; e o assessor da Casa Civil Fernando Hackme. tinyurl.com/35zkme9c
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昔あったHackMeの簡易版のようなものですが不正アクセスについて勉強になればと思ってハッキングさせて突破させるサイト作りました 全6問あるので行ける人突破してみてほしい sechole.vercel.app

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昔あったHackMeの簡易版のようなものですが不正アクセスについて勉強になればと思ってハッキングさせて突破させるサイト作りました 全6問あるので行ける人突破してみてほしい sechole.vercel.app/ #個人開発 #HackMe

あまりやると不正アクセスになるのでやりませんが。 どれとは言いませんが個人情報扱うくせにセキュリティガバガバ jsベタ書きだから悪意のある改変すれば無課金でも有料モードに移行可能。たぶんデータも引き抜ける。 という個人開発のwebシステム見つけました。 本人に伝えたがいいのかな…。
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Replying to @hakeemjeffries
Hackme is a obnoxious goofball. He has no dignity. No intelligence. No grace. He is a colossal JOKE!
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Replying to @Moneto_Tk
どこぞの誰かさんのとてもめでたい席でHackMe的な不審Wi-Fi吹いちゃおっかなと思ったヮィでも思い留まったのに
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Replying to @_SaxX_
Vrai question que je me pose, est ce que en France les protections de nos données sont vraiment du gruyère ou bien il y a un panneau HackMe écrit dans notre dos? Avec toute les fuites FR récente j’arrive pas à savoir si c’est l’un ou l’autre ou les deux
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Thank u im back partially after what happend to me, my entire family i care about put me away from x but im someone that gives to much fucks about humanity even tho it can ill me or blackmailme/hackme etc. U guys keep up this great fight u in, is just as hard any other. THANK YOU
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OOMFS HACKER IS TRYING TO HACKME😭😭😭
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Replying to @am1iruh
الكلام ده مش حقيقي وتضييع وقت على الفاضي الامن السيبراني اوسع بكثير من تلخيصه في مسار لثلاث شهور، احفظ وقتك وابتعد عن الاسامي الرنانة وركز على الخبرة العملية والتعلم من مواقع زي HTB/Try hackme
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