The Early Blorb Deadline is here!
Grab your ticket to KeyForge Vault Tour 2026 Baltimore and receive this Early Blob Bonus when you arrive!
Tickets Here: ghostgalaxy.com/products/key…
Este ha sido un finde/puente muy completo. El jueves, como ya se habían ido mis padres, quedé con mi amigo y el roca para jugar en mi casa. Perdí contra el roca en Keyforge y quedé 1-1 contra él en Yu-Gi-Oh! usando mi baraja de Exodia.
We have an important announcement to share regarding the Twin Deck Service offered to customers who faced issues with their KeyForge: Winds of Exchange purchase.
Please check out the following article for details.
Link: buff.ly/VJuwBG8
Tournament Rules & Guidelines Update!
The release of KeyForge: Draconian Measures is soon! The TRG received an update today, making the set officially legal to use. This update takes effect just in time for Vault Tour St. Louis.
See the update: buff.ly/iXBoYIP
A. Look into keyforge and Altered.
B. Because normally it's a bad idea from a competition standpoint. Though atleast they only had a 3 point variance to every stat.
Enjoyed watching the Vault Tour 26, from Portland..
Good stuff @GhostGalaxyGam1
Really wish the #Keyforge scene would come back here in the UK near me.
Let the tour begin!
Day one of Vault Tour 2026 Portland kicks off soon with a Sealed tournament featuring KeyForge: Draconian Measures. Who will be able to rise up among the rest to qualify for the top cut? Watch to find out!
Link: buff.ly/kcHhTHY
Start The Celebration Early! 🚨
Due to an inventory convergence at our production facility, KeyForge Celebration 2026 branded Vault Master Decks were mixed into the general pool. So we're sending them out anyway!
The hunt for these rare decks begins at the Vault Tour! 👇
Prepare to welcome the dragons!
KeyForge: Draconian Measures hits retail shelves this month! Check out our announcement article for the release date as well as contents for the Pre-Release kit!
Link: keyforging.com/draconian-mea…
My man saw Keyforge absolutely bomb and went "I can do it better, I just need to make it more scalpable and attach it to a property it's unplayable in"