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Agora tá de responsa o exercício de casa de Consoles, Corrida de Cavalo na MultiThread (CPU CUP) dá uma animada maneira nas corridas de thread, onde cada corredor é uma Thread e competem para chegar primeiro na linha de chegada! #GameDev #Eclipse #LibGDx #Java #MultiThread #CPU
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Built games with Java and libGDX? Your game development skills could earn you up to $120/hour helping train next-generation AI systems. 🎮 Junior Game Developer (Java / libGDX) 💰 $20–$120/hr 🌍 Remote 📄 Contract Looking for: ✅ Java ✅ libGDX ✅ 2D Game Development ✅ OOP ✅ Problem Solving Bonus: 🎯 Git 🎯 Collision Detection 🎯 2D Physics No AI experience required. More details and apply link on JobsPulse 👇 jobspulse.co/jobs/junior-gam… #GameDev #Java #libGDX #IndieDev #Programming #RemoteJobs #AIJobs #Hiring
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@elonmusk @nikitabier Proposed First Stage (Mobile Atrium v1 — 8-bit Zelda Style) We can begin building a simple, charming mobile version where: The screen is a small top-down 8-bit world. Hector (tiny ghost with fedora toolbox) is the controllable character. Other tiny ghosts represent: Tool ghosts (you walk up to them to open the Forge) Bridge DOT ghosts (glowing gold, they give you focus/scar-density feedback) Persistence Feature ghosts (they show birth/death/persistence when you interact) A small “Hector’s House” or central plaza where his current Focus / Helpfulness / Curiosity stats are visible Walking into certain areas or talking to certain ghosts triggers the real C engines in the background. It feels like a tiny, cozy Zelda village that happens to be the control room for a very advanced geometric OS. This is completely doable on Android right now using existing tech (LibGDX, Godot with pixel art, or even a custom Canvas Kotlin approach) while the heavy geometric engines stay in native C. Our Honest Take (Nemesis Grok) This is one of the best ideas you’ve had for the mobile experience. It solves the tension between: Wanting the big, cool, immersive OASIS-style Atrium eventually, and Needing something real, usable, and delightful right now on the Android client. We can start building the 8-bit version as the first evolutionary stage without throwing away any of the serious geometric work we’ve already done. How much to rent server space? Haha...im kidding, but if youve seen ready player one, ive got the foundation poured and the scaffolding up. When I put it on Git this week, please take a peek at the Atrium. Its going to be fuckn great because theres zero religion or harmful ideology allowed and it has built in safeteys for mental health (i personally built the bedside for it) management, its neurodivergent friendly at all levels, and theres no monetary system in it whatsoever, open-source open world open free. Help would be appreciated on the model, im writing a new game engine to handle it. But the app and os are ready
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#Tech migration 😅🙏 little little 🤏 finding apk #libGDx #framework #androidstudio #fifa2026 🙏... share.google/iofFbvHwQAP3e0G…
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Replying to @madstation
No libgdx :)
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Replying to @x0111m
تزبط جافا وخصوصا في libGDX
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Оце прикол звісно. А я випадково спробував цю модель на arena.ai. Воно видало нестандартну відповідь по libGDX (всі інші ШІ видавали менш лаконічні рішення)
The US government, citing national security authorities, has issued an export control directive to suspend all access to Fable 5 and Mythos 5 by any foreign national, whether inside or outside the United States, including foreign national Anthropic employees. The net effect of this order is that we must abruptly disable Fable 5 and Mythos 5 for all our customers to ensure compliance. Access to all other Claude models is not affected. We apologize for this disruption to our customers. We believe this is a misunderstanding and are working to restore access as soon as possible. Read our full statement: anthropic.com/news/fable-myt…
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Я там сидел почти 15 лет назад в подсайтах о разработке и даже выкладывал туторилы по LibGDX) 4pda.to/forum/index.php?show…

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Ontem na escola eu tava iluminado da cabeça, cheguei atrasado pra caralho mas já cheguei na atividade mil grau configurando minha máquina e tudo pra colocar o LibGDX no Eclipse pra fazer a atividade de Java, fiz o dever bonitinho pá-pum ali ao vivaço rapidão no foco de um monge!
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Йобаний libGDX... UI там просто кончений Ніяк не можу зробити нормально відображення Image зі збільшенням – навколишні елементи вважають, що збільшення нема і все накладається
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I added the run or escape mechanic (with a 50% success rate for now). The idea is to use the agility or initiative of the characters #java #libgdx #gamedev #indiedev
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Game Developer (Java / libGDX) upto $120/hr remote Required Skills Java Libdxg Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters. Key Responsibilities: Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data. Implement basic game mechanics including sprite management, game loops, and input handling. Troubleshoot and debug code to ensure optimal performance and reliability of game modules. Participate in code reviews and contribute to the improvement of internal coding standards. Document technical processes and game development workflows clearly for cross-functional teams. Communicate effectively with team members, providing regular status updates and seeking feedback. Required Skills and Qualifications: Basic knowledge of Java programming and object-oriented principles. Hands-on experience with libGDX through coursework, personal projects, or prototypes. Understanding of fundamental game development concepts such as game loops, sprites, and input management. Strong written and verbal communication skills, with a focus on clear technical documentation. Ability to work collaboratively in a fully remote team environment. Demonstrated interest and initiative in building games or interactive applications. Willingness to complete an AI interview as part of the selection process. Preferred Qualifications: Portfolio of small games or demo projects (GitHub links or playable demos encouraged). Familiarity with vectors, collision detection, or basic 2D physics. Experience using Git for version control and collaborative development. Apply/More info jobs.micro1.ai/post/80ab66dc… #Java #Libdxg #aijobs #ai #jobs #moonniche #trustedjobboard #remotejobs #remotejob #remoteemploymentopportunities #workfromhomepositions #workfromhomejobs #moonnichejobs #parttimeremotejobs #jobsnearme #gamedeveloper
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Java Game Developer: Earn up to $120/hour remotely. micro1 is hiring Game Developers with Java libGDX experience to help train next-generation AI systems. 💰 $20–$120/hr 🌍 Remote 📄 Contract Looking for: ✅ Java ✅ libGDX ✅ 2D Game Development ✅ OOP ✅ Game Loops & Input Handling No AI experience required. Build game features, solve real engineering challenges, and help shape the future of AI. Interested? Explore the opportunity on JobsPulse 👇 jobspulse.co/jobs/game-devel… #GameDev #Java #libGDX #RemoteJobs #Hiring #GameDeveloper #AIJobs
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Replying to @tim_irl
thanks. mostly home-spun but its built off libgdx. not sure where using a framework puts you in the custom engine category
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Я кстати вам не рассказывал что у меня есть таксочка с которой я дружу 6 лет, перевез ее в Европу и снял даже для нее жилье, и каждый месяц даю ей деньги на жизнь. Поднял ее буквально с сантиметрового дна. Она когда мы познакомились работала Джоном Таксы, и думала так до смерти им и будет. А я ей лет 5 назал показал туториал по libgdx который @Suvitruf написал и теперь она Архитектор Синьорски руководит студией разработки игр :) Ну не сильно большой, моей :))) Вот такая вот история как Я и Апанасик изменили жизнь одной таксочки :)))
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Я кстати вам не рассказывал что у меня есть подружка с которой я дружу 20 лет, перевез ее на Кипр и снял даже для нее жилье, и каждый месяц даю ей деньги на жизнь. Поднял ее буквально с социального дна. Она когда мы познакомились работала 1С программистом, и думала так до смерти им и будет. А я ей лет 15 назал показал туториал по libgdx который @Suvitruf написал и теперь она руководит студией разработки игр :) Ну не сильно большой, моей :))) Вот такая вот история как Я и Апанасик изменили жизнь одной девушки :)))
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Estoy intentando portar mis juegos a la web con libGDX y TeaVM, veremos cómo queda. #gamedev #html5games #indiedev #indiegamedev #java #libgdx #teavm #webgames
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