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Replying to @SongOfTheGate
🌊He watches her depart under the water. He wanders to the ship, towering over him. He finds the accomodations ladder and climbs it, hopping onto the ruined deck. He takes careful steps across it, traversing to the captain's cabin. It is locked, so he brings out lockpicks.
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Replying to @Tim_The_Sandman
Everyone should own and know how to use lockpicks and a firearm, both give you a great advantage in a lawful need, and give you an understanding of how secure you actually were beforehand.
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Replying to @Rechiigu
Use Lockpicks next time you stupid fent head.
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no? neuro doesnt have many cause she barely ever takes any. But anyone who isnt her will never lack Lockpicks in this game. they are everywhere
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Anyone who has played Skyrim can relate to Neuro on this sadly. There are days we desire lockpicks all day after we failed many attempts and it goes downhill from there.
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Wait she even googled lockpicks during the Skyrim stream 😂 #neurosama
So lock picks were @NeurosamaAI hyperfixation last Skyrim stream.
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Wall Street is sneaking into crypto through the back door, and it’s wearing @injective hoodie. No press conference. No “we’re disrupting finance” keynote. Just… a TradFi Index quietly going live onchain. Regulated INJ futures casually starting to trade on a CFTC exchange like it’s no big deal. And iBuild sitting there letting randoms spin up RWA protocols with zero code, like it’s handing out lockpicks to a vault everyone said was unbreakable. Picture the scene: somewhere in a glass office, a guy in a suit is still drafting a 40-page memo titled “Should We Explore Blockchain?” Meanwhile on @Injective, someone already tokenized a basket of real-world assets before lunch. That’s the gap. That’s the whole story. Everyone’s been waiting for institutions to “come onchain” like it’s a movie moment dramatic music, a big reveal, maybe a press release with a stock photo of a handshake. But that’s not how infrastructure works. It just… shows up. Quietly. Then one day you look around and the rails are already laid, the trains are already running, and you’re the only one still asking “wait, is this allowed?” Regulated derivatives native RWA modules blink-and-you-missed-it block times a no-code builder that turns “I have an idea” into “I have a live protocol” that’s not a roadmap anymore. That’s Tuesday on Injective. The funniest part Most people will only notice once it’s already normal. By then, @injective won’t be “the chain doing RWAs.” It’ll just be where finance happens. And nobody will remember a time it wasn’t. 🔑
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Replying to @wavebatt
Grappnel Ammo and Lockpicks
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Replying to @IrisaOnCrack
lockpicks multitool folding knife 92 fs
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Funfact! My rogue Angelica is a nurse and uses a chatelaine belt to hold her tools and lockpicks! ❤️‍🩹
And for those of us who are obsessed with bits and bobs and dangly trinkets … a Chatelaine belt 🖤✨🗡️
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Replying to @ErlangerFauli
Gab doch im original ne stelle wo man alle seine lockpicks verliert wenn man es nicht einfach lässt das ist schon ein feature kein fehler.
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Replying to @_lemonstealer
It grows on me honestly. Gotta attempt every lock I can get my hands on for 4x lockpicks, 2x torches, a bowl of rice, and 10x ore.
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Replying to @uchiha_mariko
🗝️"Ah. I am sure someone mentioned it and that was what had him order these. Especially since the weather is getting a little cooler," he says and walks her out of the storage. He closes the door, making sure the lock is clear of lockpicks before sealing it.
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✨Looking to learn the art of lock picking? Besides being a practical skill used in a range of professions, lock picking, through locksport, is a challenging hobby that facilitates problem-solving skills, dexterity and focus.✨ Photo: the SouthOrd PXS-14 Lock Pick Set (link in bio) #southord #lockpicks #lockpicking #locksport #skills
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Replying to @Trinket_Giggles
I have filed allready the nessesay paperwork to ge you and the out .Also i have some gifts for you. *give some lockpicks and a small bottle of Ironbar removal liquid* Here your hygne Products *winks*
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NuclearPunk vibes. Stealing power for survival. Prompt: Cinematic photorealistic portrait of a strikingly beautiful 28-year-old NuclearPunk female thief, idealized feminine features, high cheekbones, full lips, symmetrical face, intense sly amber eyes with cunning expression, tousled wet black hair with loose waves framing her face, rain droplets on skin. She is crouched close to a massive dented atomic-age safe, focused on picking the lock with gleaming tools while holding a small bright flashlight in one hand that dramatically illuminates her face and the wet lock mechanism from below, creating strong rim lighting and glossy highlights on her skin and wet clothing. Wearing a revealing sheer translucent hooded rain cloak with glossy turquoise accents, trim, and polished metallic buckles, worn open to deeply expose cleavage. Beneath it she wears a tight low-cut black top with a small atomic symbol tattoo visible on her upper chest. Form-fitting black leather stealth pants with tactical straps, pockets, and a wide utility belt loaded with rows of engraved keys and lockpicks. Black gloves. Wet sheer fabric clings realistically to her body from heavy rain, with accurate translucent wet-look material and glossy reflections. Medium cinematic framing focused tightly on her interaction with the safe, flooded ruined bank vault interior with cracked ceiling, rain pouring in, reflective water on checkerboard floor, distant red and turquoise neon glow from old safes in background. Dramatic high-contrast lighting: strong flashlight beam on her face and hands combined with soft volumetric god rays from ceiling breach, creating cinematic atmosphere, wet glossy surfaces, and rich moisture reflections on metal and skin. NuclearPunk aesthetic with retro-futuristic 1950s atomic age design fused with post-apocalyptic grit: chrome and rusted metal with realistic patina and polished highlights, saturated turquoise accents against earthy tones and glowing fallout colors, highly detailed wet surfaces and reflections. Photorealistic rendering, physically accurate materials, intricate fabric and metal textures, coherent dramatic lighting, masterpiece, best quality, ultra-detailed, 8k.
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Absolutely— but this is ‘failure is interesting’ as a result. If the PCs run out of time, or if lockpicks would be required to bypass the lock and there’s a chance it breaks, those are both results that close a door and change the way the players will approach the game.
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do not even joke lad im on my 2nd run..... kuttenberg npcs fear the sound of my lockpicks
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Replying to @matpolloy
someone pointed out the incredible bit in TLJ where the "hacker" they have to find doesnt have like, an ipad or something he has a set of lockpicks because star wars tech uses scomp links lmao
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