Many of these "AAA" games have bloated dev costs & the RUMORS of Gears EDAY being upwards of
"$400 million" which I doubt btw; however, it truly brings up a valid question of what these companies are REALLY spending money on. Spending money on an Actor to mocap as a Blob is wild
Why spend money on motion capturing people who are playing a cube and fucking ribbons for GOW!? This is why games cost so damn much the devs think they are fucking Steven Spielberg!