Okay gotta correct you there, Doom Eternal is circa. 80 gigs now.
It was 40ish at launch, 60 with DLC and now they have the new modlauncher which needed resources as well.
They should just focus on objectively good things for the game instead of these subjective ones. Optimize it to hell, make an official modlauncher, and let the user decide how he wants to play. Would unite all the multiple modlaunchers and make it a better experience for modding.
other than steam workshop not really, people seem to love deg mods but they have almost no mods in their library, for example skyrim has 15 and elden ring 2.
some games have their own modlauncher
Hiiii sorry for being quiet with art for a bit, but my Pc keeps getting bluescreens since my friend made me mod REPO with the worst modlauncher ever which makes me lose progress of drawing
Yippieeee i hate PC Gaming sometimes
Ach dings hoffe du hast FC 25 und den Modlauncher auf ner SSD, sonst darfst du nach jedem Update von FC25 ewig warten, bis er den Mod neu installiert. Dauert auf ner HDD EWIGKEITEN.
Well, now that the #ModLauncher for #7DaysToDie has gone through another software update, lemme see what other mods that might interest me, or interest the likes of @KatsPurr_@eldergoosey or others. I noticed there was that Spencer Mansion Project, but now I see Silent Hill Mod