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May 30
vNICのmultiqueue切ったらある程度シバいても安定するようになった気がする
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Want to queue for the newly re-arted Arena map... or another mode at the same time? 🤔 With Multiqueue 2.0, you don't have to pick just one! Choose your favorite game modes and queue for them ALL simultaneously. Less waiting, more playing! ⏱️🎮 Multiqueue 2.0 drops Tuesday! 👇
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Made top8 in the Standard Showcase with a new deck I made "Dimir Goodrange" (named by @Ματθαιος) The deck was super great and plays more like Izzet looting than Dimir Midrange The top8 loss was totally my throw by trying to multiqueue pauper challenge top8 but I got the invite already so w/e I will create a guide for this soon on my patreon!
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i know it’s off hours but like… - we’re told on 1.0 that there’s no more bot teams - still has bot teams - game size reduced 12 to 8 teams - 3/8 teams are real teams - only real games are tournament and arena but only wanna play br, just multiqueue to just play games yeah man…
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Everything good here. Multiqueue saves the lives of anyone streaming this game. 2v2v2v2v2v2 mode sounds familiar… might have to give it a try.
A fireside chat about SUPERVIVE's journey and Season 2 with @safelocked. We're being real about our struggles, refocusing on combat mastery, and doubling down on community collaboration. New hunter, new modes, better systems, and we want your feedback every step of the way. Season 2 drops October 22nd.
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20 Aug 2025
Replying to @IamAlextremo
Multiqueue is for weak people
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15 Aug 2025
Multiqueue ✅ Farm automatic reseed ✅ AutoScout ✅ Mangonel delete and fog of war scan bug removed ✅ Assisted farm placement✅ Meat no longer spoils instantly✅ ➡️➡️(We are here) Automatic villager queue (with reduced efficiency) ⏳ Automatic military queue (with reduced efficiency) ⏳ More BuildOrders in the art of war menu ⏳ Rework tutorial to implement new QoL features ⏳
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13 Aug 2025
Replying to @Margougou21
Its a small change but its yet again a small change in the wrong direction. Multiqueue, Autofarm, Autoscout, Ranged mods of Tcs/mangonels and so much more... While only a few things are QoL features, most of these things were what made aoe such an unique game. Now that everything is getting more and more automated and simplier and simplier it takes away lots of uniqueness and small skills to learn for players wanting to improve and jump to the next level. I remember when i was starting out and luring deers and shooting boars with tc fire was faszinating and very accomplishing for me when i got it done right after failing many times before. Now another small trick/skill how to be more efficient and get some extra food is gone... Watch how soon enough units will have a command to dodge incoming shots automatically and tell you when to shoot and point out where to shoot. This is the direction the game is heading
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speculative execution mitigations, iptables/netfilter, syscall auditing, and syscall blocking. Use static interrupt moderation, advanced TCP congestion control like Google BBR2, a preempt_rt Linux kernel, busy spin, and network hardware with multiqueue support., and much more.
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ProxmoxのNICのmultiqueueってパケットの順番とか 問題はないのかな
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KVM/Qemu の virtio-net は multiqueue に対応したが、RSS はできない模様。(eBPF-RSS てのもあるらしい。)multiqueue できるけど RSS できないと、DPDK アプリは、複数コアから送信はできるけど、ポートからの受信は1コアに限定される、という状況。12コアを 1 ポートに!ができない。
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とりあえず本当にmultiqueueなのかはethtool -lで確認できるとのこと。 $ sudo ethtool -l ens192 Channel parameters for ens192: Pre-set maximums: (中略) Combined: 4 Current hardware settings: RX: n/a TX: n/a Other: 1 Combined: 1 え? なに?
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multiqueueなNICでかつCPU数分queueがあるのなら、tx queueをCPUごとにばらけさせればいいと思うんだけど(DPDKだったら明示的に割り当てるので簡単にできる)、Linuxのパケット送信で明示的に割当ってできるんだろうか?
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Replying to @ayang2294
Rookie numbers. Going much better after some multiqueue tuning.
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Pretty much yea lol Have all the upsides of the matchmaking system like the multiqueue, or queuing during a game but bring back team scramble, add an all talk VC, get rid of best out of 3 and go back to the map timer, make the map vote happen during the match, etc
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UDP packets are now also received in parallel in #OpenBSD -current, thanks to Alexander Bluhm! ☺️ marc.info/?l=openbsd-cvs&m=1… "To see an performance effect, you need multiple CPUs and network interfaces that support multiqueue. These are bnxt, igc, ix, ixl, ngbe, vmx."

UDP packets are now sent in parallel in #OpenBSD -current, thanks to Alexander Bluhm! 😊 marc.info/?l=openbsd-cvs&m=1…
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11 May 2024
Best Paper Award Winner (Research Track): "BFQ, Multiqueue-Deadline, or Kyber? Performance Characterization of Linux Storage Schedulers in the NVMe Era" by Zebin Ren, Krijn Doekemeijer, Nick Tehrany, Animesh Trivedi #ICPE #ICPEConf
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6 May 2024
Pauper has always been a format that is grinded in multiqueue and Kuldotha is great even when it might not be the best deck to play, specially now that they have added a 2nd simultaneous Challenge. Also if you have a good day and frequent Turn 3 Kuldotha Bushwacker, you are gonna win against anything you face really.
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Won the Legacy Challenge with Monored Prison! Deck is very easy and fun to play (and perfect for multiqueue 😅)
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