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virtual-hg.com/index.php/fre… An engineer, programmer, 3D artist, world-builder, and open source advocate, Fred has spent nearly two decades quietly making OpenSim easier, richer, and more welcoming for everyone who enters it. #Outworldz #Dreamgrid #MTSI #Opensimulator #Opensim
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FireStormのバージョンアップするためにFSサイトに飛ぶと OpenSimulator を使うならこっちって分岐してていつも気になっていたのですが、今回のバージョンアップでやっぱり気になって調べてみた 自分のPCにオフラインでローカルSIMを作れるのかな? 昼休みにもうちょい読んでみようっと(*⁰ω⁰)フンス!
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BOOOM! CEO Mr. @Geok DELIVERED! The first phases of The Zero-Human-Company ZHC-RPG levels have been mapped out and simulated! We are currently building on OpenSimulator (OpenSim), the open-source server. Using the Firestorm viewer OpenSim gives us a battle-tested 3D engine, physics, directional audio, avatar system, scripting (LSL), inventory, and content-creation tools—saving years of development versus building from scratch. Here is a render of the dashboard.m THIS IS NO VIDEO GAME OR VIRTUAL WORLD HANG OUT, IT IS A LIVE VISITOR VIEW OF THIS COMPANY IN REAL-TIME! Oh and we just open sourced it so others can make YouTube videos showing how they just discovered something: OpenSim (the open-source Second Life server) remains actively maintained and community-supported as of April 2026. Key facts: •Standalone/local mode is straightforward and lightweight via tools like DreamGrid (one-click installer with SQLite or MySQL backend—no heavy database setup needed). It runs comfortably on a mid-range home PC or NAS (e.g., 16GB RAM, modern CPU/GPU). •Public grids show ongoing activity (~300 active grids, ~2,000 regions online, thousands of users), with Hypergrid federation still functional—but for @Home, you'll run a fully private/local instance. •Firestorm Viewer (the most popular client) has dedicated OpenSim builds, full PBR material support, and active updates. It's free, cross-platform, and designed for OpenSim grids. •Scripting (LSL OSSL extensions) supports HTTP/REST/WebSocket calls to external backends—proven for AI integrations. •AI NPC support is mature and growing: Community frameworks (e.g., open-source LSL LLM bridges using local KoboldAI, Ollama, or cloud APIs) enable context-aware NPCs that "see" the world, navigate, and respond dynamically. This stack is battle-tested for exactly the kind of persistent, avatar-driven, interactive corporate/sci-fi world you want for ZHC-RPG @Home. No major roadblocks in 2026. In the future every company will have this. We are the first and YOU are the first to know it. No VC private pitch deck and no private beta preview. We go live and we go raw. This is the way of the future we are already living in. If you are copying us at large companies keep up, or pay less and hire us. Testing the walkthrough now. More soon.
RESOLVED! I just got off a call with The Zero-Human Company university partner in Boston and they are on board with testing and assisting in building ZHC-RPG! We will be producing the first prototype in a few hours and they will help connect the @ Home elements. This will be the first time in history you can visually watch a company build and invent. The ZHC-RPG will let you “walk in” and interact with employees. You will get a visitor pass if you meet criteria and see most of the operation. There will be a visiting colleague programs where you can share your compute in the @ Home network and opportunities for human collaborations paid in JouleWork. We are going where no company has gone before. Part your business of the future, part real-time movie, part RPG game like you have never seen before. YOU saw it first here. More milestones soon. Into another important meeting…
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Replying to @auradeluxe
Absolutely! Was making educational builds and AI Agents with OpenCyc and RDF Ontologies on SL and building OpenSimulator in 2007 And won't be letting someone like Meta or any of the talking heads try to convince me of something different than we've felt for a long time
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とりあえずOpenSimulatorのOSSL(LSLの独自機能)にオリジナルの関数(PBR関連)を追加するテスト、ビルドは出来たのでテストは明日やろう。公式が搭載したらブランチごと消す予定だけどw
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OpenSimulatorでドレスは揃ったけど前回のダンスホールは一時的なイベント用で今はないとの事です。
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OpenSimulatorの世界はネットで検索しても中々判らない。丁度Secondlifeを始めた時の様に自分の足で探し一つ一つ手探りで謎を解き明かすのもゲーム。LMが必ず使えるわけでもなく友をテレポートで呼ばない場合もある。だけど推理をしながら始めて見つける事が出来る。
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私の場合はOpenSimulatorへ行くのはBeta Test Gridでアイテムが装備出来ない等の場合にBeta Test Gridの代用に使う事があります。
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未だOpenSimulatorではMesh Body Alpha Cut HUDがあっても洋服ごとのAlpha Cutをセーブする機能まではない。
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7 Dec 2025
More highlights from the #OSCC25 OpenSimulator Community Conference sessions and events @opensimcc on Arcadia Asylum's archive, avatars and the uncanny valley, and teaching history in Opensim Here is a Compact view of our Schedule conference.opensimulator.org…
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7 Dec 2025
At the OpenSimulator Community Conference @opensimcc Saturday's second set of highlights. We have five regions of Expo Booths, speaker booths, two art regions, and a planetarium. #OSCC25 Check out the schedule at conference.opensimulator.org…
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6 Dec 2025
Join us at the OpenSimulator Community Conference 2025 beginning on Saturday, Dec 6 at 0700 Pacific time. @opensimcc @Kitely @OSgrid Schedule conference.opensimulator.org… also available on a YouTube live stream #OSCC25
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2 Dec 2025
Registration for the OpenSimulator Community Conference #OSCC25 is open. There are still Expo Booths available to Showcase your grid, project, art, company, research or community. You can Register at ow.ly/NxZj50Xzvyq #virtualworlds #vr #opensource
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26 Nov 2025
Registration for the OpenSimulator Community Conference #OSCC25 is open. There are still Expo Booths available to Showcase your grid, project, art, company, research or community. You can Register at conference.opensimulator.org… #virtualworlds #vr #opensource
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OpenSimulator Community Conference call for proposals is open (join me!) hypergridbusiness.com/2025/0…

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Replying to @SigersonBell
Hello Sigerson. no it is not Second Life it is Adreans-World running on Opensimulator. based on the LL code.
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Replying to @shapes_inc
i cant wait to bring my shape to opensimulator and second life with your api yaay
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Hey #furries #furryfandom #furryartist #furry Take a look at what's coming! #opensim #opensimulator #SecondLife FurrySide is currently in early alpha testing furryside.com

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Replying to @IranPatriott22
با این ۴ تا اپلیکیشن میشه این کار کرد.. البته راه سخت تر هم هست که میتونی حتی با موبایلت انجام بدی. و تا حدود ۱۰۰ تا اکانت تویتر یا ایستا رو مدریت کنی OpenSimulator AnyLogic Emulators and simulators Network Emulation Software
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🔎💡 En #INTED2025 compartí los avances del Proyecto TYMMI 2.0, donde exploramos cómo potenciar la formación docente con mundos virtuales inmersivos (3-5 marzo, Valencia, España). 🌍🔬 Con una muestra de 106 estudiantes de 🇨🇱🇧🇷🇭🇳🇸🇻🇨🇴 y 6 desafíos pedagógicos, observamos mejoras significativas en sus habilidades de enseñanza y sus competencias tecnológicas. ¡La innovación educativa sigue transformando la formación docente! 📚🚀 Más detalles en el hilo👇 1/ 🏫 ¿Qué es TYMMI 2.0? Un proyecto que utiliza Mundos Virtuales Inmersivos (MVI) para mejorar la formación inicial docente mediante escenarios simulados en plataformas abiertas. 2/ 🎯 Objetivo principal Brindar experiencias sincrónicas y asincrónicas que fortalezcan habilidades pedagógicas y tecnológicas en estudiantes de Formación Inicial Docente (FID). 3/ 🏗️ Metodología 🔹 6 desafíos pedagógicos en Opensimulator(90 min c/u). 🔹 Evaluación con rúbricas de 64 ítems (escala Likert 1-5). 🔹 Retroalimentación constante de docentes expertos. 4/ 📊 Principales hallazgos 📌 Mejora significativa en las competencias pedagógicas y tecnológicas desde los primeros desafíos hasta los últimos. 📌 Paridad de género en el desempeño tecnológico, desafiando el mito de que los hombres tienen más habilidades en este ámbito. 5/ 🔎 ¿Por qué es relevante? 🌍 En un mundo post-pandemia, los escenarios virtuales permiten que futuros docentes practiquen en entornos controlados antes de enfrentar aulas reales. 6/ 🚀 Impacto en la comunidad académica El interés por este enfoque sigue creciendo. En #INTED2025 recibimos múltiples consultas de investigadores que buscan replicar estos modelos en sus países. 🌎✨ 7/ 🎓 Conclusión Los Mundos Virtuales Inmersivos no solo potencian la enseñanza, sino que preparan a los docentes del futuro para enfrentar escenarios educativos desafiantes con mejores herramientas y mayor confianza. 📢 ¿Te interesa conocer más sobre este estudio? ¡Déjame tu comentario! 💬👇 #EdTech #InnovaciónEducativa #MundosVirtuales #FormaciónDocente #INTED2025
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