Something I've been working on for the last while: the climbing system
Will make exploration that much more fun, and give you all that much more freedom.
I apologize for the inactivity, lately.
#ProjectSky#indiedev#IndieWorldOrder#games#madewithunity#gamedev
When you want buildings with functional windows but only want interiors to be loaded when necessary, you need to get a little creative:
Exterior windows have shutters that open when buildings are loaded.
#ProjectSky#indiedev#IndieWorldOrder#games#madewithunity#gamedev
Project Sky doesn't have light/heavy melee attacks in the traditional sense. Instead, every melee swing can be charged & delayed.
First swing here is uncharged, while the latter three are charged.
#ProjectSky#indiedev#IndieWorldOrder#games#madewithunity#gamedev
Holy heck, it has been a month since my last post here. Development is still going as strong as ever, fear not. However, now that content is being implemented, I actually have to be mindful of spoilers.
Will post something soon.
#ProjectSky#indiedev#games#gamedev
Here's a look at a smaller enemy: the DSRS "Sphere",
affectionately nicknamed "Rolie Polie Olie" by Project Sky's Discord community. Not quite finished their combat abilities, yet - but it's coming along. 🏐🐺
#ProjectSky#indiedev#IndieWorldOrder#games#madewithunity#gamedev
Check out the new & unnecessarily flashy UI to show ammunition.
I realized that it has been shown in other videos, but never been spoken about specifically.
Also, watch me miss a shot on a stationary target🙄
#ProjectSky#indiedev#IndieWorldOrder#games#madewithunity#gamedev
Rt Have finally been working on adding some mechanical enemies to the game, starting with a construction bot - nicknamed named "Big Dunkus".
He really needs a death animation, his ragdoll looks.. questionable.
#ProjectSky#indiedev#IndieWorldOrder#games#madewithunity#gamedev
Have finally been working on adding some mechanical enemies to the game, starting with a construction bot - nicknamed named "Big Dunkus".
He really needs a death animation, his ragdoll looks... questionable.
#ProjectSky#indiedev#IndieWorldOrder#games#madewithunity#gamedev