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@UnrealEngine LOD system, takes geometry away from your asset to increase framerate. @OzoneStoryTech Subdivs allow you to increase levels of detail as the camera gets CLOSER... with little to no impact on framerate. #ResolutionIndependence #WinWin
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10 Nov 2016
#iosdev There are so many great new reasons to use #PaintCode, but this is still my favorite: #ResolutionIndependence 👏 @PixelCutCompany
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