We love you, Sid. You made
@JdawgKaiSigma cry with happiness. Civ hit so hard with him (me) ... I would have never studied virtually... maybe a little bit of ALL the human disciplines, not just technical ones, if you did not offer me Civilization, in a game. If you don't think games can bring, enhance, uplift, ... maybe even uphold civilization - whomever - you're drastically in error! Sid knows, he knew it so hard, he built the game Civilization with some of the greatest devs to ever live, imo. There are many more, too. And even though this is posted to Sid, and in acknowledgement of him and his teams first, he is joined in esteem and recognition of the beauty he shared with us all by his contemporary, and competitor, founder of Simtex, Steve Barcia. Who, and whose crew brought us the original Master of Magic, and Master of Orion.
There are others who won't be left out in this genre [Turn-based Strategy] recognition by GBAMFS. These are just the ones Jdawg steps up to hold up, hold out, and point to as the best examples, some of the ones who he loves, and whose work he loves the most! Our site is up, our articles are OPEN for YOU to submit and gush about yours. Retweets too.
@gbamfs us. Share ours too.
Thank you so, so much for Civilization, Sid. Too often we don't get around to writing these notes. That changes. GBAMFS is a love-letter to gaming. There will be Reddit-like statements of love and appreciation, able to be signed/upvoted like petitions, on our site. And room for serial individual post collections as tributes too. Of course that's what we want, and we need more volunteers to help bring it to fruition. No pay-to-play, no manipulation, no bots, just people writing about what they love.
I am a more civilized person than I would be otherwise, this is no cap - no exaggeration - on account of the influence of Sid's game. That is real. Completely real. It incentivized self-enrichment via learning. Something I instinctively already was prepared to take the world up on. Motivated to do. Intensely motivated, even. Not everyone shares that, mileage varies there.
The ones who met me though, the people who made my path easier, and more fulfilling, it is the technology and gaming people who met me in that interest. And the whole world who got on the Internet, and scholars, artists, and others who grudgingly in some cases turned to the new tech. You all opened my eyes to so much, in the best way possible.
And led me to do this, here, which I hope is worthwhile as much as I already know it to be principally. Gamers give back. You just don't always see how. People don't ask or know to look for it that way, outside gaming circles. We know, of course!
So Sid, I know this has been a bit of a waffle, but it is a tribute to you, man, and those who you worked with. We view it, Civilization, and hey, the positive fallout from engaging with your game, to be VERY POSITIVE and a great thing.
I wasted 0 hours in Civ. I cherished tens of thousands of hours... there are 8,760 hours in a year. I guarantee I've spent, net, more than a year playing Civ games, alone, in my life. Thank you Sid. Thanks to everyone involved in making those games (I stopped at Civ 5, fwiw.)
I think I can only thank you enough in championing video games a lot, hard, publicly. So I am!
PS If IRL civilization per se benefits from that too, I'm so good with that! I know you are, too. You've championed educational, high-engagement gaming all along. People should know what it means to us, how important it is, and just may prove. The fast food games, too. Fast food has fed billions and can't be disregarded out of hand.
People starved for [any kinda, at least!] food or entertainment, they ain't happy. And you know what taught me that, in a perspective sense? Civ did. And it's the realest thing. Most people only know it personally or impersonally from academic work.
I learned it meta. God's-Eye-View and objectively. Better than I would have otherwise. Sooner, too. Offhand, between us? Social Engineering is supposed to be a thing? Sid, you're a Software Engineer. You know their limitations. Engineering in general. Comprehensible thing.
Engineers ain't crap without Q&A and technicians. My off the cuff remark. You always showed that, by practicing as tester, effectively a technician yourself, and modifier of your own work, you cared for user experience. You cared that it was fun, and worked for people. You made it real.
I respect that immensely. I am a technician. If anyone, and I mean - anybody - and they're out there - fancies themselves, a ->Social Engineer<- (not talkin to you here Sid! This is for Those To Whom It Applies,) but believes, potentially catastrophically, that they can achieve their aims without feedback/channels, or without technicians' input & support, you make a dreadful oversight.
There will be nothing like Social Engineering, and ultimately, limits on the scope/efficacy of Social Science / Social Work, without Social Technicians. We have social media. Don't act like this isn't a thing, folks. I may just have coined the term here. Something else I'm good with 😆
Mediating and matching technology and people's interests is my life's work [Information Tech / IT Guy ] So I will say I am a Social Technician, too, without getting all into what that is or ought to mean right now. And to bring it back, Sid, I am not the only one to learn things, any things, many things, and get pointed great directions, from your game. Others' too!! And I INSIST others still have the same opportunity. I demand and insist upon it.
That's why GBAMFS. And lots of subtler, artistic reasons. Fair play too. This is a recruitment love letter, ok? I hope you approve!
TL;DR Gaming got me more in touch with my humanity than a quirky Autistic boy has sense to off the bat. May have never as well too, without! Of course I'm doing this, and may *we* do it right! Co-op! -
@JdawgKaiSigma