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And the last talk of the day, closing the #GDC #UXsummit: Aerin Artessa (Sr Tech UI designer) and Courtney Libby (UX designer) share their insights on their redesign efforts on #Battlefield2042.
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We now have microtalks on #biometrics in #GUR at #GDC #UXsummit, with John E. Muñoz, Ifigeneia Mavridou, and Romain Trachel.
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It’s time for Jameil Johnson’s talk about creating stakeholder buy-in for #accessibility in game design at the #UXsummit. #GDC #UX #gamedev
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It’s now time for Sue Pacete to talk about #accessibility options on #GodOfWar Ragnarok! #GDC2023 #UXsummit
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Now at the #GDC #UXsummit @andreia_mfg is taking the stage! Talking about to make the most of team playtesting 🤓
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Here’s Aderyn’s definition of #accessibility: “Accessibility is a player’s access to the gaming experience that’s either improved or impeded by the design decisions we make.” #GDC23 #UXsummit #UX #gamedev #a11y
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Kicking off #GDC #UXsummit, @NeonAderyn is presenting their talk about #a11y at Ubisoft!
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I was so honored to speak at the #UXSummit last year and the video is finally up! Don't mind my speed read as the clock was off on the timing and I thought I had much less time left than expected 🤣 youtube.com/watch?v=Kl0qAZ7s…
📢 The wait is finally over: #GameUXSummit '22 (hosted by Bungie) videos are now LIVE!!! Watch them all here: youtube.com/playlist?list=PL… Big thanks to Bungie and more specifically @jennifeRenee for her amazing work. Thank you to all the staff, speakers, and attendees! 😍 1/2
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We are incredibly thrilled to participate in the UX360 Research Summit 2023!🙌 At the virtual summit, our expert Dushyant Kanungo will present his ideas on UX designs and strategies👨‍💼 See you there!👋 #ux #uxsummit #uxresearch #design #virtualevent #virtualsummit #uxstrategy
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Esta semana vengo sintiendo que ya estamos para una reunioncita #UX presencial - Nostalgia de esos #UXSummit de @IDF_BsAs 💔
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It’s already the last #GDC #UXsummit talk: @natt_npc, UX researcher at Ubisoft Düsseldorf, is talking about electrodermal activity (EDA) and how to use this physiological measure in #gamesUR.
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Now at #GDC #UXsummit @marianomike explains how to create universally transferable work outside of #UX and gives some food for thought for all of us game UX folks!
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Now at the #GDC #UXsummit, Yuling Su, researcher at NetEase Games (talk prepared with Jade Wang), explains how to avoid visual fatigue (eye strain) on your players.
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Now at the #GDC #UXsummit, Abigail Rindo, narrative designer at King, is walking us through the #UX research and design decisions necessary to improve your game world.
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Now at #GDC #UXsummit @DanaENight, campaign director on #DeathLoop, breaks down the user research and #UX strategy on the game’s onboarding.
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先日無事終了しましたカンファレンス、Savvy UXSummitのまとめ記事がUpされました。 英文となりますが、是非ご覧ください! #UXデザイン #UXリサーチ #顧客設計 #ユーザーインサイト
What were your takeaways from Day 1 #SAVVYUX21?​ We prepared a three-part article series highlighting the #takeaways from our #annual #summit. ​ ​ uxtesting.io/blog/159/highli…
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Submissions are now open for #GDC22 summits! We want diverse speakers & perspectives for the #UXsummit, so please consider submitting your proposal! (you have until Oct 5th) 👋🏼gdconf.com/call-for-submissi… As a summit adviser, here are tips for your submission in the thread below:

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And.. that's a wrap! The #UXsummit is already over. Anouk and I hoped that you enjoyed it! Big thanks to all the speakers and attendees ❤️. Have a great @Official_GDC week and maybe see you again for my microtalk session on Wednesday 9:40am PT. 😉 Take care and stay safe!
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Our last #UXsummit talk is coming up in a few minutes (dang, it flew by fast!!): @freeortman (Erik Ortman) talks about his #UX maturity lessons from DICE. schedule.gdconf.com/session/… #GDC

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Don't miss our next talk at #GDC #UXsummit: @momoxmia (Morgan Baker) will address #Accessibility in Production: A Practical Mindset for Developers. #UX #gamedev #a11y schedule.gdconf.com/session/…

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