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Near
...strange hollows down there ;-) #gamedev #generative #allcode #indiegame #carsonmars
7
959
mars got a severe cars infection... #glsl #allcode #indiegame #carsonmars #steam
2
38
2,088
...some more opponents? ;-P ...Cars on Mars #gamedev #indiegame #allcode
13
848
hatchy haste... #indiegame #allcode #steam (cars on mars)
9
458
blocky business... #allcode #gamedev #indiegame #steam #carsonmars some block-view mode and underground erosions
7
620
first person second person... #voxel #steam #gamedev #allcode #indiegame
6
457
a stroll on the torus ...well tori actually ;-P #gamedev #allcode #indiegame #steam
2
10
1,032
Cars on Mars - ...testing some polygon-only approach. (might not be feasible for every scene, but might yield better performance) #steam #carsonmars #gamedev #indiegame #allcode
3
1
32
4,468
...jumpin through hoops - Cars on Mars #gamedev #indiegame #allcode
2
8
89
4,950
...well, clouds are different on mars! ;-P #carsonmars #gamedev #indiegame #allcode
1
1
15
824
sun stills ...so codec doesnt eat it all ;P ...could make some nice wallpapers... #glsl #generative #allcode
2
4
26
1,285
fake sun surface. ...playing with noise #glsl #generative #allcode
2
6
62
3,129
there's cars on mars ...and craters #carsonmars #gamedev #indiegame #allcode #steam
2
4
53
3,366
[sound on] first sound/music tests ...involving a fully algorithmic "cars on mars boogie" reacting to scene actions #carsonmars #allcode #boogie #gamedev #indiegame
1
22
1,599
cars on mars... testing milky transitions on portals #gamedev #indiegame #allcode
7
6
120
9,672
holy moly... effect medley #carsonmars #gamedev #allcode codec have mercy... :-S
2
31
1,614
😲 oups... there's a hole in my planet! ...all just papier-mche mockup 😜 #gamedev #carsonmars #allcode
17
1,597
cars on mars ...well, or maybe #titan ...with quite some overdone inclination ;) #saturn #mars #gamedev #allcode
15
763
car crunching... still... ;-P #gamedev #carsonmars #steam #allcode
10
976
Continuing #genuary2026 challenge! Made some cool lava effect with warping and perlin noise. Reference code from @SuboptimalEng #genuary4 #genuary #allcode with #glsl .
5
157