🚀 The Engine Settings for Box Engine have been revamped! Now with validation and error handling, making configuration easier and more robust. Thanks to a fluent interface, setting up your settings is smoother than ever! 💻✨ #GameDev#FluentInterface#IndieDev#BoxEngine
Created an asset packer for BoxEngine! 🎉 It allows you to pack game assets into a single binary container. When the game starts, it loads assets directly from this pack, preserving the same file structure. Efficient and organized! #GameDev#BoxEngine#IndieDev
Improved BoxEngine ExitScreen processes, making screen transitions much smoother. Previously, screens would close, display an empty frame, and then load the next screen, causing a jarring visual effect. #sfml#BoxEngine#dotnet#indiegame#indiedev
Just launched the BoxEngine Template for quick project starts! It includes a program start, boot screen, and game screen for easy setup. Plus, it handles asset setup during project compilation. Check it out! nuget.org/packages/BoxEngine…#gamedev#indiedev@TheIndieManiac
BoxEngine is a program that allows players to manually control the movement of the cubes and create their own rhythm charts for music and videos.
LIVE on Steam: store.steampowered.com/app/8…
#P12 × Mashiro
We are very pleased that BoxEngine made Mashiro successfully claimed the P12 Genesis NFT!
Refer to get reward: airdrop.p12.games
CLAIM YOURS NOW!
#Airdrop#NFTGiveaway