A friend (@codemonkey_uk) pointed out that you can now get from Barnstaple to London without leaving Lib Dem constituencies.
Feels like the kind of thing @EdwardJDavey should do on a dirt bike?
(🗺️ via @FT)
@Elca_Gaming for the work ethic, @Piece_of_Craft for the vibes, @VORiUMpsn for the brains, @ItsMeJuvy for the art direction, and @AecertGaming to have someone to blame when something goes wrong. Jk ily aecert 😍🫶
@codemonkey_uk I’ve been reading the ‘Range’ book and just recognised the story you were relating to @KirstyRigden about the woman figuring out the gene mutations! Very cool story and very cool book!
Just finished playing @codemonkey_uk brilliant murder mystery game, Getting Away with Murder. I played a snooty butler who was murdered and then a scandalous french madame.
Yeah, there is all manner of "copyright ID" systems in place (for better or worse) to catch samples but take an AI generated image like this one, how do you attribute things in the same manner?
Good point, though I think another important difference is that sampling artists can typically credit the things they sampled from. With the AI art stuff, that doesn't seem so possible, unless you credit everybody in the dataset for everything...
It's honestly so tiring. People don't seem to think developers deserve lives outside of making games. While others are out here saying there have been no good games in years because dev teams aren't willing to crunch and that somehow means we're lacking drive and vision 🙄😬
The problem is there are TWO roles.
Manager who handles the HR/career dev side focused on long-term development at the company.
Lead coder on the project who is focused on best quality product and has to make the technical final calls.
Conflating the two is the issue
'delete this' is legal code in c , and might even be correct in the right circumstances. It's a bit strange, and doing it has a tonne of caveats, the one I shipped wasn't a bug!
(but it's definitly code that makes people say wtf)