Principal Engineer at Unity Technologies. Opinions are my own. Also at @superpig@mastodon.gamedev.place

Joined November 2008
169 Photos and videos
Pinned Tweet
16 Apr 2018
HORSE INSTRUCTIONS: If a horse is discovered, shout “HORSE!” and then proceed quickly and calmly to the nearest horse.
1
14
Richard Fine retweeted
Folks. Can I explain something about world models? Seems like today might be a good day for that. Advances in large-scale “world models” — whether developed by partners like Google or others — materially expand the frontier of interactive content creation. These models can generate high-quality, interactive, video-like experiences from natural language or minimal input. Today, they are primarily editable through prompting, which limits the level of determinism and precision required for production-grade game mechanics. As a result, their outputs remain probabilistic and non-deterministic, making them unsuitable on their own for games that require consistent, repeatable player experiences. Rather than viewing this as a risk, we see it as a powerful accelerator. Video-based generation is exactly the type of input our Agentic AI workflows are designed to leverage—translating rich visual output into initial game scenes that can then be refined with the deterministic systems Unity developers use today. Our agents already generate high-quality scenes from static video. Interactive, camera-controllable video from world models would further enhance this pipeline and materially improve the fidelity and speed of early-stage content creation. We believe this represents a meaningful step forward for AI-driven development across the industry. Unity’s role is to operationalize these advances. Outputs from world models are ingested into Unity’s real-time engine, where they are converted into structured, deterministic, and fully controllable simulations. Within Unity, creators define physics, gameplay logic, networking, monetization, and live-operations systems to ensure consistent behavior across devices and sessions. This combination enables developers to move faster from concept to scalable product: AI accelerates environment and asset generation, while Unity provides the execution layer that transforms generated content into reliable, monetizable experiences. As a result, world models expand content supply and reduce development friction, while Unity remains the system of record for runtime, distribution, and long-term operations. This dynamic broadens Unity’s addressable market and reinforces its central role in the interactive ecosystem.
99
163
859
720,917
Richard Fine retweeted
Congrats @TeamCherryGames on the incredible journey to Silksong! Creating a giant game with a small team takes powerful tools, and we’re proud to help bring your vision to life across platforms. #MadeWithUnity #Silksong
14
85
1,270
65,929
31 Dec 2024
Finally deleted the X and Facebook apps from my phone. The clincher was their refusal to let me open links in the system browser.
1
4
469
Richard Fine retweeted
28 Oct 2024
🤔?
366
2,120
22,425
2,674,399
Richard Fine retweeted
Enjoying #unity6 ? I had the pleasure of creating its key art visual — using Unity 6, of course!
26
76
789
39,228
Richard Fine retweeted
17 Oct 2024
First Time Ghost scenes released! ✨ We’ve just published two projects: showcasing the character and the grassy environment scene. Have a look at the hair simulation…
86
711
8,471
1,052,209
Richard Fine retweeted
It's here. #Unity6
34
42
405
23,032
Today @Unity 6 releases . Our '6 Hours of Unity 6' livestream kicks off in about an hour at 8a PT/11aET/1500 UTC. I kick off the stream followed by product team interviews. Drop by, say hi and learn about the latest release. on.unity.com/3BWpY2X
6
9
78
17,984
17 Oct 2024
I don't understand the furore about the changes to Block. If my posts are set to public, then can't anyone I've blocked *already* view them, just by signing out / opening an incognito window?
3
1
518
26 Sep 2024
I’ll say this for the US Republican party: they don’t send me as much spam as the Democrats do.
1
1
285
23 Sep 2024
Heathrow T2 surprisingly busy for 5am…
262
22 Sep 2024
Man, getting from Heathrow to the nearby hotels is such a mess. Massive queue for taxis; bus that runs once an hour and will take 30mins to get to my hotel, which is about 1 mile away. I could walk it faster than that, except that you’re not allowed to walk through the tunnel…
2
310
Richard Fine retweeted
Finally done!… with the first part… of our real-time Unity demo, Time Ghost: youtu.be/o1JIK5W3DRU
8
16
109
14,245
Richard Fine retweeted
Time Ghost, our latest high-end demo, has just premiered at #Unite2024 in Barcelona. This real-time cinematic, made with Unity 6, showcases the engine's latest advancements in visual quality, and a practical use of AI-based workflows. Watch it now: youtu.be/o1JIK5W3DRU
10
63
242
117,836
14 Sep 2024
It is quite surprising that NodeJS doesn't appear to have any built-in way to await a Promise before exiting. It is less surprising that all discussions of the topic are full of unimaginative JS people saying "but you're not supposed to DO that."
236
Richard Fine retweeted
Hi #Unity friends - we’re looking for animators, UI artists, designers, generalists, level designers, gameplay & pipeline folks at #Unite2024 for Pre-alpha hands-on feedback sessions. Each session is 1h15, please register interest by email unityresearch@unity3d.com
2
8
35
3,004
Richard Fine retweeted
12 Sep 2024
Chief Wiggum, Springfield PD, here… they’re doing WHAT?
1,756
22,216
136,870
7,720,627
31 Aug 2024
Yep, 5 out of 6 all clearly the case for me when I burned out a decade ago.
Lots of tweets going around about how "burnout is this" or "no it's that." I'd like to refer you to the causes of burnout, as defined by Research Psychologist Dr. Christina Maslach's model, as presented by @TheeDoctorB at GDC in 2023: youtube.com/watch?v=xvAS6Req…
2
298
26 Aug 2024
In case you missed it when it came out back in 2020, 'There Is No Game: Wrong Dimension' is an excellent way to spend a few hours. store.steampowered.com/app/1… It's one of those experiences that is best had with minimal information going in - I wouldn't even watch the trailer.
1
3
215
26 Aug 2024
@DrawMeAPixel Thank you for a lovely few hours :)
1
173