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Optimization without measurement is astrology with extra steps. FPS matters, but so do frametime, memory, draw calls and repeatability.
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Update: too much work and not enough tokens to allocate to it this weekend. Instead I was able to reduce The Last Night frametime by 30/40% in a single weekend lol.
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veyr eu realmente amo q da pra iniciar o big picture como interface no linux e o foda é q a valve faz tudo funcionar, o hdr do meu monitor se calibra sozinho e os jogos rodam muito melhor desse jeito, tanto em questão de qualidade de imagem quanto em frametime, eu amo a valve
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Jun 14
I fixed all my performance issues on Battlefield 6 by removing cache and uninstalling the HD textures pack via Steam properties. The game feels so smooth and consistent with high fps and low frametime.
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Testament retweeted
Discord is secretly running at Real Time priority on your PC. This causes frametime spikes in CS2, Valorant, and basically every competitive game. Fix: Task Manager → Details → Discord.exe → Set Priority → Normal One change. Instant smoother gameplay.
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Replying to @Gunstreak @KilfXO
HAHAHA i fucking knew it lmao CPU frames don’t matter. average FPS and frametime does
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Donos de PC sofrem. Não vê nenhuma alteração na imagem, mas olha o gráfico de frametime e fica sem dormir. Um olho no jogo, dez olhadas no frametime.
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Seeing a 9800x3d locked at 64% use while a 5090 idles at a 4ms frametime is threadblocking. If Space Marine 3 doesn't ditch the sequential framework for a proper modernized job system, no amount of hardware will get us grownup frames. #SpaceMarine2 #PCGaming #Hardware #RTX5090 #9800X3D #TechProof
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Replying to @GamingOptimiz
I got 77-81 fps using DLSS performance mode. Vsync was on so the nvidia app said a locked 60, but you can see the frametime in afterburner on the top left. For some reason my computer washes out screenshots. Xbox mode was enabled.
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Jun 12
Are you supposed to filter outliers or is it not normal to get frametime spikes when you press tab/ someone dies on the map?
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Are you sure it looks like the screenshot where you'd see multiple copies at the exact same time? Because you might be describing something more like inconsistent frametime, where it looks more like it's jittering or 'jagged' motion. I had that issue with cs2 *unless* using gsync. It was literally unplayable for me without.
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Jun 11
Replying to @forza_support
Rly? Since release only one hotfix yet. Frametime issue on amd cards are better since the last hotfix, but not fixed. Overall performance isnt as good as it should be with my 7900XTX.
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Replying to @Grichabb
acabou como cara, os cara forçando uma placa pra 1080p em 1440p e no preset alto ainda, o frametime provavelmente é devido a vram o que não aconteceria se o jogo estivesse em 1080p, e mesmo assim tá levando a 60 fps basicamente
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Replying to @DonanimSide
Frametime bulunmadan onceki bilgiler sanirim bunlar 😅
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Replying to @DonanimSide
Monitörün desteklediği hz in 20 üstü olmadı daha iyi. O sayede frametime ve %1lerde dengeleniyor
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Replying to @ChasersFrame
This is exactly why I built my pc optimization app from scratch around measured results only. Every tweak either moves the needle on frametime or end-to-end latency - or it doesn’t ship. The industry doesn’t need more tools - it needs accountability.
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Basically it looks like it sounds dithered, however that's OK on the tiny Steamdeck screen. This means more performance and another way to skip running denoising that can cause issues and waste frametime. Here's what it looks like at 2K on an RTX card to see how it works:
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Replying to @_anniekit__
Foi sim, mas é tudo novo. Todos os assets foram refeitos. Não pegaram o código e remasterizaram. Fizeram até o frametime ser diferente para funcionar a 60fps sem perder a originalidade. Lembro que assisti até um vídeo de bastidores na época e o esforço que foi feito foi enorme
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