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As the videogames media has become more and more event-led, if you're a publication that's doing a showcase, get in touch on hello at pressengine dot net, and we may be able to give you some tools and advice for free.
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New First Impressions vid up now, trying out a demo for the psych horror anthology entry "BrokenLore: DON'T LIE" by @UNFOLLOW_GAME & @WiredP! Thank you to the publisher for the review key! 🫶 #PressEngine #Indie #Gifted #BrokenLore #ANZCreators youtu.be/ZF3QYv5rBwE
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Next First Impressions vid will be tomorrow (Friday) at 10am AEST, trying the demo for "#BrokenLore DON'T LIE" by @UNFOLLOW_GAME & @WiredP! No clip, unfortunately. 🙏 Thanks to Wired Productions for gifting me a review key via #PressEngine. #Indie #Gaming #ANZCreators #Gaming
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Pop by in one hour (7-10pm EDT) for our return to CloverPit! Time to get back to that infernal machine, and to see what this DLC is all about! #smallstreamer #twitch #indiegame #sponsored #pressengine #horrorgame twitch.tv/trollymog
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Replying to @ArkZombie
depends on where you ask, sadly I don't have a system to email people when they are denied yet but keymailer/Pressengine : I'm on top of approval there lurkit & jester : handled by the developer
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PressEngine is looking for a designer to help us with a small, but quick turnaround project - Paid. Share a couple of examples of your work in reply, and we'll be in touch. No AI designers please
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Join me in one hour (7-10pm EDT) for Man I Just Wanna Go Home! In this stylish visual novel we play a delivery person stranded with no cell phone, and a killer's on the loose... #smallstreamer #twitch #indiegame #sponsored #pressengine #visualnovel twitch.tv/trollymog
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Even on the media side I’ll second this. @IOInteractive have ghosted me completely here. Emails ignored, pressengine and game press submissions not responded too as well. A no is fine, silence is plain disrespect
As a lifelong Bond fan, I was genuinely excited to cover 007 First Light. I joined the IO Interactive Creator Program through Keymailer months ago, got approved, and spent that time getting emails about “benefits,” creator challenges, and content opportunities tied to the game. What it actually turned out to be was: make promotional content, earn invisible “points,” and maybe win a key. No transparency. No tracking. No clear requirements. Then launch day arrives and it’s simply “winners have been chosen.” I also found out there’s ALSO a separate official IO creator dashboard Discord program. Joined that too. Approved there too. Same result. No key. I don’t think every creator deserves automatic access, but creators do deserve clarity. Tell people ahead of launch whether they’ve been approved or declined, not leave creators hyping your game for months thinking they’re doing the right thing, only to be left empty-handed on launch day deciding whether to cancel plans or spend $100 out of pocket just to deliver the content they promised their community. Honestly, I’ve made my decision. the whole experience left a really bad taste in my mouth, and it’s why I won’t be doing any content around First Light.
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