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RandomX, IIRC, is a descendant of RandomJS. I don't know off the top of my head the ancestry of the idea past that. The experience of RandomX definitely contributed. It's just not a modification of RandomX.
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Sounds like you're referencing the prototype that preceded RandomX. But yes, we already knew going in to use well-tested primitives. The mistake I made in that writeup, which we discovered during testing of RandomJS, was to use a high level programming language like javascript.
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Replying to @hyc_symas
Right, sorry for not mentioning you all with Twitter’s char limitation, I did on Reddit with you being the initial inventor of a random code algorithm with RandomJS 😉
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Credit where it's due. randomJS was one of those rare times I was wrong :P It's significant only because it attracted the people we needed to make the concept really work.
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Replying to @monerotopia
Just to be clear: the idea I originally developed was randomJS. It drew tevador and SChernyk in to collaborate on it, but ultimately we found it to be unworkable and abandoned it in favor of tevador's RandomX design.
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17 May 2021
* but the original idea - compiling random code - failed. We tried this in my proof of concept randprog, and tried further in tevador's rewrite into randomJS, and found it had unfixable weaknesses. The only viable approach was randomly generated machine code for our custom VM.
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Replying to @ak_kim0 @doctorcube
I'd say inspired by; tevador did most of RandomX. My design was primarily RandomJS, which we co-developed until we realized it had unfixable flaws. It was tevador's idea to use a syntax-free machine language to solve the RandomJS flaw.
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24 Jun 2020
Introducing RandomJS, a plugin for d3.js
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11 Jan 2020
Of course size isn't everything, but as an example of effectiveness - we went from first prototype of new PoW (RandomJS) in April 2018 to fully vetted impl (4 community funded professional audits) by July 2019, mainnet deployment of RandomX Nov 2019. We get things done.
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13 Feb 2019
HashCore retreads old ground I already discarded before publishing my notes on RandomJS. It requires bundling gcc to generate the PoW functions, which I viewed as too awkward to be practical. Aside from that, since even gcc is part of the SPEC suite, it'd be a good workload.
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There is probably a solution ready with RandomJS, which makes modern CPUs potentially the best ASIC to have: github.com/tevador/RandomJS And programmable "ASICs" are commonly known as FPGAs.

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25 Oct 2018
LIVE NOW 📽 #monerotalk w/ @chowbungaman & @hyc_symas to discuss POW #randomJS & how it is a soln to permanently keep #asic off the #XMR network! @monero #asicresistant #privacy #crypto 📺 -> bit.ly/2Jgu9Ye
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Replying to @hyc_symas
Hi! Would you be interested in being on @MoneroTalk ? We would love to have you on to discuss your POW algorithm RandomJS & how this would permanently keep ASICs off the network!
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30 Sep 2018
Discussion of the merits of randomjs proof-of-work between @hyc_symas, gmaxwell, and andytoshi: pastebin.com/spug4a8x

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Moneroのコア開発者でOpenLDAPのチーフアーキテクトでもあるHoward Chu氏 @hyc_symas がASIC耐性PoWアルゴリズム RandomJSを開発 ₿ 前のブロックハッシュを疑似乱数生成器のシードとして利用 ₿ JavaScriptで記述されたランダム化アルゴリズムを生成 ₿ GPUでは動作しない #仮想通貨 #マイニング
29 Sep 2018
Howard Chu, a monero core dev and musician, has created an algorithm that he thinks will keep ASICS at bay on the privacy-oriented cryptocurrency. ow.ly/bubs30m1B1q
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15 Aug 2018
I'll be dropping by too. Could give a few words on RandomJS PoW or other topics, as time allows.
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What would happen if monero were to switch to RandomJS mining algo? monero.stackexchange.com/q/9… #monero #randomjs #stackexchange

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13 Jul 2018
Btw, RandProg is just the quick prototype that @hyc_symas put together initially: github.com/hyc/randprog I'd guess the RandomJS project is probably more well developed and tested at this point: github.com/tevador/RandomJS

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4 Jun 2018
Please help test RandomJS proof-of-work, instructions here: github.com/tevador/RandomJS/… It should only take 10-15 minutes if you have any knowledge of git and stuff.

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