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MAP BLOCKOUT 100% COMPLETION!👻 Showing off the next section of the island! Next video will have terrain and water added, and some color too hopefully! #sandbox #sbox #gamedev #s8box @s8box
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Replying to @_3Leon
sbox is unironically good in most ways
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Replying to @ObsidianLib
Tbh if the tool makes absolute positioning better and a way to render graphs easily (for skill tree) would be nice. I dont remember sbox having any svg renderer for nodes and connections, so you need to use rotated divs. Other thing would be pieces of UIs that you can pan & zoom
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Replying to @_3Leon
I mean SBox is right there.
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Calling on all #sandbox devs working on their next game: If you could have any re-usable piece of UI in your game, what would it be? Screen or World space, doesn't matter! I'm building a ready-to-use UI pack for goo 😉 #sbox #gamedev
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Replying to @bananozau @NikTek
Black Mesa is an original product, made 100% by CC, who modified the Source engine to create the most groundbreaking project in the engine. Unlike a simple port like TF2 Source 2 on SBox. These modders took GTA VC and ported it to GTA IV, and that's it in R*'s eyes
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The Milkers retweeted
Map is nearing 50% block out completion! 😎 #sandbox #sbox #gamedev #s8box @s8box
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i put a soccer ball in every game i make LMAO #sbox #sandbox #gamedev
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💙 First look at EP4: What Happens When You're Gone? A father is gone... But his message, his #memories and what he built are still there for his daughter. That's the part most #crypto #wallets never plan for. sBox keeps your #legacy safe for the people who come after you. EP4 is coming. ▶️youtube.com/shorts/IGXjT5Xk-… 🔗 s.technology
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Wanted retweeted
Jun 16
Dev Log_P6_EXPLORATION. Music: Shadow of the Colossus OST 01 - Prologue @s8box #sbox #Sandbox #IndieGame #GameDevelopment
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Characters appeal matters #source2 #sbox #sandbox #gamedev #indiedev
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Love developing in s&box 🍻 #sbox #sandbox #gamedev #indiedev @s8box
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Going too realistic in #sbox #sandbox #gamedev
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