Joined March 2021
124 Photos and videos
Pinned Tweet
26 Nov 2025
s&box is now open source โ€” we're pleased to share our .NET 10 game engine source under the MIT license. Our goal with the play fund, royalty free game exporting and open source are all about giving back to the community so everyone wins. ๐Ÿ‘‰github.com/Facepunch/sbox-puโ€ฆ
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Jun 4
๐ŸŽง on. New physically-based audio simulation in s&box ๐Ÿ”Š dynamic reverb, occlusion through walls, and sound that bends around corners. Loads more in our weekly update โ–ถ๏ธ sbox.game/news/update-26-06-โ€ฆ
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May 28
Chaotic multiplayer brawlers, weird physics experiments, and everything in between. Check out what you've all cooked up in the first month of s&box! ๐ŸŽ‰ Keep the creations coming. Whatโ€™s your current work in progress? sbox.game/games
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May 20
This week we added developer tutorials ๐Ÿ“š random item drops ๐ŸŽ a new welcome screen ๐Ÿ‘‹ As well as a more consistent chat experience, new APIs, performance improvements and fixes. sbox.game/news/update-26-05-โ€ฆ
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May 18
We had a hackweek where everyone worked on weird and interesting things ๐Ÿคฏ - voxels, gaussian splats, terrain systems and more. All possible in s&box. ๐Ÿง  sbox.game/news/hackweek-may-โ€ฆ
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May 18
Gaussian Splatting by @CarsonKompon
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May 18
Giant Jigsaw by @youhavehowie
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May 14
We're punishing AI thumbnails - if your game looks like generic slop, it'll rank lower ๐Ÿ“‰ We also talk about our Steam reviews ๐Ÿซ  Plus FSR3 upscaling, a big physics update, review tag filtering and way more. sbox.game/news/update-26-05-โ€ฆ
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May 6
The review system has been updated with tags. This will allow users to select specific elements of a game that they likeโœ… or don't like.โŒ The intention is to use these reviews to punish and reward games in terms of discovery. We'll also be able to create new discovery categories, like most original, most polish and biggest ai slop.๐Ÿ’ฉ More on our weekly dev blog: sbox.game/news/update-26-05-โ€ฆ
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Apr 30
โ€œThe huge majority of games are created by smart, dedicated humans. So when the games are dismissed as "AI slop" it's really an injustice to the work those developers have put in.โ€ Our take on AI slop, performance, and what's coming sbox.game/news/post-release
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s&box retweeted
Happy release day to @s8box - our spiritual successor to Garry's Mod! s&box is a game creation platform built on the Source 2 engine, allowing you to play, create, and share games - jump in, explore community creations, and experience endless sandbox fun! Release DevBlog: sbox.game/news/release-26-04โ€ฆ โฌ…๏ธ s&box on Steam: fcpn.ch/s&boxs โฌ…๏ธ
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Apr 22
One week to go for release, packing in all the last minute goodies. Like auto-lodding, 2D spritesheet support, new Sandbox features, a ton of spring cleaning and a healthy dose of bug fixes. sbox.game/news/update-26-04-โ€ฆ
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Apr 15
The developer preview is now over - thank you everyone that helped us during this period. ๐Ÿ’– Here's our weekly update with some huge performance optimizations. ๐Ÿš€ sbox.game/news/update-26-04-โ€ฆ
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s&box retweeted
Excited to try out @s8box when it launches? Click the little cloud icon, type 'kenney' and boom thousands of Kenney assets at your disposal โœจ
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Apr 7
April Community Cosmetics! ๐Ÿช๐Ÿ“ฟ Sale ends May 1st 2026, after which it'll only be available on the Community Marketplace. Sales proceeds go towards the cosmetic item's creators, the playfund and engine development. Learn more here: sbox.game/metrics/finance
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Apr 2
Lots of Sandbox features and improvements this week, hoverballs are back ๐Ÿ”ฎ and saves are in ๐Ÿ’พ โ€” and yes we're releasing on the 28th. sbox.game/news/update-26-04-โ€ฆ
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Mar 30
๐Ÿฐ๐ŸฅšThe Easter Bunny Hat set is here! Eggs not included. Sold on the in-game store until April 13th. After then, it will only be available on Steam's Community Marketplace.
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Mar 17
DLSS 5 replaces the ugly sausage men with realistic humans ๐Ÿ˜
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More โ†’ nvidia.com/en-us/geforce/newโ€ฆ
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