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Check out Jakarta's ongoing walkway upgrades along Jl Rasuna Said: ✅ Adequate clear space for walking ✅ Preservation of existing trees softscape area for new trees ✅ Tabletop crossings to calm traffic ✅ Bollards to keep cars off the footpaths ✅ Public seating
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Hiring for Maintenance Engineer Job in UAE Position: Maintenance Engineer (Landscaping) Date Posted: June 9, 2026 Industry: Landscaping / Facilities Management / Engineering Employment Type: Full Time Experience: Experience in Landscape Maintenance and Softscape Works Qualification: Estimated Qualification: Degree/Diploma in Engineering, Landscaping, Horticulture, or Related Field Salary: AED 5000 to 10000 (estimated) Location: Dubai, United Arab Emirates Company: Redeck Pools APPLY HERE gulfcareerhunt.com/hiring-ma…
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The Hardships (the stuff nobody talks about): This game was an absolute war behind the scenes. Started at Zono in December 1994. By 1995, producer/conceptualizer Ed Annunziata (Ecco the Dolphin legend) realized the project was too ambitious for them alone — multiple game engines, interactive storytelling, polygon hero 2D levels FMV. So he had to bring in Pacific SoftScape to finish it. A bunch of SoftScape staff straight-up migrated to Zono just to get it done. Development wrapped in September 1996 after almost two years of scrambling. Rumor (backed by reviews) is they blew the budget on the live-action FMV, the insane audio, and the “revolutionary real-time shadows” marketing talk… and not enough on polishing the controls. That’s why the early levels feel janky and some middle stages are straight filler. Zono bit off more than they could chew, but they still delivered something no one else would’ve greenlit.
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Hiring for Maintenance Engineer Job in UAE Position: Maintenance Engineer (Landscaping) Date Posted: June 9, 2026 Industry: Landscaping / Facilities Management / Engineering Employment Type: Full Time Experience: Experience in Landscape Maintenance and Softscape Works Qualification: Estimated Qualification: Degree/Diploma in Engineering, Landscaping, Horticulture, or Related Field Salary: AED 5000 to 10000 (estimated) Location: Dubai, United Arab Emirates Company: Redeck Pools APPLY HERE gulfcareerhunt.com/hiring-ma…
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Replying to @cityaestheticss
The fact softscape is so cheap upfront that they just lay these high maintenance grass fields that often arent used when they could pay more upfront lay hardscape and actually have like plaza space, seating areas, maybe even space for pop up stuff.
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Replying to @Dr_Westlake
Yeah, same studio (Pacific SoftScape).
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Generations Lost for the Genesis/Mega Drive (Pacific SoftScape/Time Warner Interactive/1994) is a sci-fi cinematic platformer. Shares the gameplay style with classics like Flashback or Blackthorne. It's a system exclusive, also featured on the Sega Channel cable-delivered subscription service and often considered a hidden gem.
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Name an 80s game that hast lost very little of its original charm and is still playable today. I vote for M.U.L.E. (1983, Ozark Softscape)
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M.U.L.E. is a legendary 1983 strategy/economic simulation game developed by Ozark Softscape and published by Electronic Arts for the Commodore 64 Set on the newly colonised planet Irata, up to four players (human or computer) compete to build the most prosperous colony by managing resources, buying and outfitting M.U.L.E.s (Multiple Use Labor Elements...incase you were wondering), and producing Food, Energy, Smithore, and the rare Crystite. The game brilliantly blends turn-based strategy, trading, auctions, and light sabotage in a fun, accessible way — making it one of the greatest multiplayer games of the 8-bit era and a true classic still praised today for its depth and replayability. Zzap!64 magazine rated it 81% "I found this to be an excellent trading game." What did you think of M.U.L.E.?
Can you unscramble the Commodore 64 game? #3 LUME
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Replying to @TheRescator
MULE and Seven Cities of Gold were made by Ozark Softscape. EA was the publisher.
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Replying to @FrankRundatz
Early EA were legendary. Modern EA are not, sadly. To be fair, MULE was made by Ozark Softscape and published by EA.
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#ShowMeSunday Just placing plants can completely change a space 🌱 Wishlist Softscape on #steam today! :) store.steampowered.com/app/4… #unity3d #indiedev #gamedev #cozygames
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For #ScreenshotSaturday, here’s a look at Softscape 🌱 A relaxing game about restoring life to empty spaces through irrigation, planting, and landscaping. Coming to Steam Next Fest. Wishlist on Steam. #indiedev #gamedev #cozygames #Softscape #unity
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43 years ago today, one of the best early multiplayer games ever was released: M.U.L.E. Most games in the 80s were single-player experiences. Some offered a two-player option. M.U.L.E. was the earliest to introduce a true four-player option. The auction system was brilliant, and so was the bidding for each plot of land. Very basic principles of supply and demand, beautifully packed into a game. It was also a great example of blending real-time and turn-based gracefully, getting the best out of both styles. I still consider it one of the best games of that early to mid 80s era. Ozark Softscape created some wonderful games; one of the true pioneers of the 8-bit era. The heart and soul behind Ozark Softscape was always Danielle Berry Bunten Berry, and she always put a strong emphasis on the importance of a multiplayer option, quote: "No one ever said on their deathbed: Gee, I wish I had spent more time alone with my computer." - I am sure everyone agrees that playing against your friends is infinitely more fun than against the computer.
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Edging is now a feature in my game. #IndieGameDev #GameDev #IndieGame #Unity #Softscape
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The Seven Cities of Gold (1984) by Ozark Softscape. If you’re from the older generation and enjoyed classics like M.U.L.E., Elite, or Pirates, I'm pretty sure you also played this little gem. It's an open-world strategy game designed by Danielle Bunten Berry (one of the masterminds behind M.U.L.E. the year before). You take on the role of a 15th-century Spanish explorer sponsored by the Crown. You sail from Spain to the New World - either a detailed historical map of the Americas or a random one - with ships, a crew, some gold, and trade goods. Your goal is straightforward (but far from easy): explore unknown lands, map coastlines and rivers, discover native settlements, trade or conquer for gold, and establish forts or missions. That, in a nutshell, is the core of the game. You can return to Spain at any time to earn promotions, titles, and sponsorship for even better expeditions. One of the most interesting aspects was your interaction with the natives, which could range from peaceful trade to bloody conflict. Your "moral" choices actually affected the outcome - not quite to the same degree as in Ultima IV but still noticable... One thing that I always wondered about was the small screen (C64 version) - I assume there might have been software or hardware limitations?
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I’m a solo developer building a peaceful landscaping game called #Softscape 🌱 Plant trees, shape paths, and transform urban spaces into beautiful gardens. Here’s the trailer. Wishlist on Steam :) store.steampowered.com/app/4… #IndieGameDev #GameDev #IndieGame #CozyGames #unity3d
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Ide Design Taman 🔹Gabungan rumput sintetis paving batu putih menciptakan pola geometris yang modern dan mudah dirawat. 🔹Dinding merah bata polos menjadi backdrop yang kuat dan minimalis. 🔹Keseimbangan Hardscape & Softscape tanaman hijau rendah dan semak rapi di sisi. Area luas memberikan kesan terbuka
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Replying to @gingerartist1
Thank you Michele. We can help you with these goals. Do you mean creating a garden area in your yard (hardscape) so you can build a garden? Or do you mean adding more flowers to the garden you already have (softscape) ? Or both? Either way we can help you with some ideas.
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Proudly local 🤝 We're thrilled to welcome Burland Contractors as an official partner in 2026! Based in Williamstown North, Burland Contractors are leaders in civil and commercial landscaping, delivering high-quality hardscape, softscape and botanical projects across Victoria. We’re proud to partner with another local business that shares our commitment to the community.
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