#VR #AR Studio – WE COME IN PEACE… 🚀👾💥 and TEOC 💎⚡️

Joined April 2015
925 Photos and videos
HEADGEAR retweeted
28 Aug 2023
GIVEAWAY 🎉 Win an X3! We're STOKED to announce we won the @streamys award for Brand Engagement? How to win? Follow the thread... 🧵 #Streamys2023
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A Happy Augmented Christmas to everyone…! Enjoy the time off with some procrastinating…moonpigchristmasgame.com/ @wearepoplar @PoplarStudioAR @the8thwall

25 Nov 2021
Our first ever AR mobile game 🐷📱 Use your phone’s camera to place Santa’s sack in any room. Then, collect the falling Moonpig gifts while avoiding the trees; play to the end for a festive treat! Play the game here 👉 bit.ly/ar_christmas_game
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Enjoy our Xmas AR Tree experience from @GOSH_intl
Here's a magical virtual-reality Christmas tree for our patients and families to enjoy! Scan the QR code or use the link below, making sure you're in a well-lit room🎄🌟🎁 Watch the lights turn on, enjoy the snow and spot the GOSH-themed decorations! poplar.8thwall.app/gosh-xmas…
HEADGEAR retweeted
End of year draws near, which we think will bring much cheer 🥂 There's one more thing we have in store, the #ARPhotoADay challenge once more 📸 Don your season's best, put your AR skills to the test 🎩 There just may be some delights in store, if you get out and explore 🎁
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HEADGEAR retweeted
OSC (Open Sound Control) add-on for Unity Bolt visual scripting github.com/keijiro/BoltOscJa…
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Look out what's coming still for #oculusGo 🪄💎⚡️ TEOC arrivng in-time for Christmas. Don't matter if you're naughty or nice just DM us with your account email to get the preview now!
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HEADGEAR retweeted
22 Oct 2020
In a @Spotify first, watch @SamSmith perform their latest single "Diamonds" as a #WebAR hologram triggered from album art! 😱 Try it here👉 diamonds.samsmithworld.com (and tap & hold the 💎 for a special surprise!) Created by @POWSTER @UMG @CapitolUK and #poweredby8thWall
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HEADGEAR retweeted
29 Sep 2020
Thrilled to announce our support for #SnapML in @SnapLensStudio! Create more immersive Lenses with custom #MachineLearning—track uncommon objects, isolate unique scene elements, and much more. The best part? No code or ML expertise required. 👉 fritz.ai/product/snapml.html
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HEADGEAR retweeted
🏆Trophy Meet the champions! Get ready to play the winning titles from the #PlayIndie Games Festival from Europe! Try the games now → goo.gle/3hecIru
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What a brilliant experience across town! #HH #AR #LBE
We are happy to announce our partnership with the Urban Art Institut Hamburg. Starting Sept 7 in Hamburg you can explore #wallscandance the first coherent open space gallery. Interact with murals in @PokemonGoApp @ingress and @HPWizardsUnite ! More info: wallscandance.de/
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HEADGEAR retweeted
13 Aug 2020
Epic Games has filed legal papers in response to Apple, read more here: cdn2.unrealengine.com/apple-…

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HEADGEAR retweeted
16 Aug 2020
ICYMI: In @EpicGames' parody of Apple's “1984” ad, it's Apple that is Big Brother. The ad comes just as Epic sues the tech giant after it kicked Fortnite out of the App Store: ow.ly/i1V650AZYON
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HEADGEAR retweeted
Dynamic paint portal effect #b3d
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TEOC #screenshotsaturday: World offset material to create consuming effect of microscopic motes #indiegamedev #VR #UE4 #MadeWithUnreal @UnrealEngine @oculus
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TEOC #screenshotsaturday: Bump mapped layers in the microcosm mote to achieve a jelly like effect - looks great up close in VR!! #indiegamedev #VR #UE4 #MadeWithUnreal @UnrealEngine @oculus

ALT Bump mapped jelly effect

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HEADGEAR retweeted
Introducing The Pulse—our new series of monthly live broadcast sessions uncovering the latest trends in real-time technology. #UE4 Pre-register now and get inspired: unrealengine.com/blog/the-pu…
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TEOC #screenshotsaturday: Vertex material animated Jelly #indiegamedev #VR #UE4 @unrealengine @oculus
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Hynoptic, isn't it?

ALT hypnotic star trek GIF

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TEOC #screenshotsaturday: Performance improvement work this week - converting individual lasso actor blueprints into interface calls on the motes themselves - saving lots of CPU time on collisions and multiple unrequired actors: #indiegamedev #VR #UE4 @UnrealEngine @oculus
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It was still Saturday in Hawaii so it counts!
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