programmer for @ULTRAKILLGame

Joined May 2023
10 Photos and videos
Pinned Tweet
Hi! Just wanted to clarify - I am now officially working on ULTRAKILL as a developer. Unless I specifically say otherwise, the posts on this account are official features, and will be added to the game in a future update (subject to change of course) Thanks :)
30
151
2,717
72,650
Heckteck retweeted
tomato girl. tommy
44
1,744
27,799
429,966
Heckteck retweeted
guys, is it worth it???
tomato girl. tommy
2
232
2,841
28,386
Heckteck retweeted
3 Nov 2024
🍅🤏
30
1,281
9,745
205,373
19 Oct 2024
As part of the enemy code rewrite, I've been working on a Behavior Tree system. Combined with our Timeline, it can be very versatile. These tools make complex behaviors a lot easier for us to manage, and will help modders create new enemy types. 1/X #screenshotsaturday
12
56
425
17,971
19 Oct 2024
These systems alone can represent very complex enemy behaviors, without having to write any custom code. They are also decoupled from the ULTRAKILL codebase, so in the long term we hope to make them widely available for others to use in Unity. Anyway! Thanks for reading! 🍅
3
87
3,348
19 Oct 2024
Here's the Good version of this post bsky.app/profile/heckteck.de…

53
2,839
17 Oct 2024
I'll be posting any dev updates on Bluesky from now. I hope the migration lasts - its the most promising alternative I know of. bsky.app/profile/heckteck.de…

1
11
1,708
17 Oct 2024
I'll also post here, but I plan to link to bluesky with each post if it works well enough.
9
1,594
Heckteck retweeted
16 Oct 2024
My top 3 albums this year:
22
119
1,960
47,976
Heckteck retweeted
1
6
1,134
Heckteck retweeted
Geordie Greep (of Black Midi)'s solo debut The New Sound is available on youtube now, and it's exactly what I was hoping it would be. Clean, sleek, suave and complex with a strong influence of latin rock and some straight-up jazz fusion. Wonderful. youtu.be/byYx1Zm-kG8

19
34
331
24,937
ouhhhh I hate silly little guys. Ouhhhhh adorable mushroom friend crawling around. So dystopian
9
133
2,501
Heckteck retweeted
Progress is coming along for the new movement/combat mechanic: the homing kick. HD: youtu.be/T_RHOwgaUu0 Also shown is the new air juggling system and limited-time health pickups that are dropped on enemy death. #screenshotsaturday #gamedev #indiedev
20
55
575
34,864
Heckteck retweeted
24 Aug 2024
I've been working with @heckteck_dev on the ULTRAKILL enemy overhaul, and we're finally able to show off one of the systems made for it: The Timeline. Full Video - youtu.be/p9wWGd5r4us #screenshotsaturday #ultrakill
10
126
840
38,193
24 Aug 2024
Shockingly, Deadlock is the most fun I've had in an online game for years. Got 100 hours in it by now
1
33
1,417
Heckteck retweeted
24 Jul 2024
i raytraced (pathtraced) ultrakill resources used: raytracing.github.io/ github.com/SebLague/Ray-Trac…
5
63
2,153
Heckteck retweeted
68
426
6,132