As I was an advisor during the launch 2 years ago, here are my 2 cents.
For context, I met
@travisbickle0x in the corporate world back in 2019 and we became friends, so I might be biased.
Also, I have never played the game myself. I know people loved it, but card games are not my thing.
When he first pitched me Fantasy, I didn’t think much about it. But I was always down to help a friend at my modest level.
Then the hype became absolutely mind-blowing. What they achieved pre-launch from a marketing perspective was honestly a masterclass.
They decided to launch on blast, which was a good decision at the time considering blast promises and gold meta.
But Blast mainnet launched way too fast imo. Legit no builders were ready to deploy on mainnet.
From my discussions with them back then, I could clearly feel they were underwater trying to rush the game design and product to fit Blast’s timeline.
The launch was absolutely insane though, i was really happy for them.
I visited their office twice and from what I personally saw, they were fully locked in and working nonstop on Fantasy.
When they later showed me Fantasy V2, I could feel they were a bit lost regarding the direction they wanted to take.
They probably could have done better but people also underestimate how hard it is to maintain momentum and attention over time (just look at shitcoins and NFTs).
Where they really fucked up imo is with the
$FAN points.
You simply cannot let people farm points while generating revenue and then never launch a token.
They should have launched a fucking token no matter what.
I have no idea what the treasury situation looks like today, or if there’s even one left, but I genuinely hope they will do their maximum to compensate
$FAN point holders.