Genshin TCer and guide maker | Robotics PhD student at Georgia Tech

Joined September 2025
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For convenience, all of my guides can be found here: docs.google.com/document/d/1… I'm planning on eventually making a website with all of the guides hosted there instead of Google Docs, but this will take a while.
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Here is some timing for how to do Lohen N1C! Since you can't buffer into the next N1C, the timing is important. Going too early can screw over your N1C count. Going a bit too late is fine as long as you can still get 16N1C. youtu.be/MesVd9QBQvE
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The timing I use is based on when the hitmarks of the CA appear. After the second hitmark appears, that's when I hold down mouse 1 / NA button. You can also use the sound effect as an indicator! This just takes practice.
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Lohen weapon ranking! I'm slowly working on the guide and gonna make more progress this weekend but I've been pretty busy lately so it could take a bit. Also still need to do Wrio stuff. I've decided to hold off on doing more Sandrone stuff till CE in case of more changes.
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Cyno constellation gain!
Cyno sig is really important for him.... AND IT ISN'T ON THE BANNER
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Btw if you are wondering how to build him: - 4p Disenchantment > literally anything else by far - ATK sands ATK goblet (unless using sig, then go EM sands EM goblet) - ATK substats > EM substats (unless using sig, then EM subs > ATK subs)
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So I finally learned the Mavuika Vape combos... 🩡 C0R1 Mavuika - 267k DPS πŸ”₯ Combo: Q (CdC-CdC-C FdC-CdC-CdCdCF
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Cyno sig is really important for him.... AND IT ISN'T ON THE BANNER
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Also, he's doing very well DPS-wise for a team with a complete deadslot. I think he's gonna scale pretty well with future releases.
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Just wanna clarify this was speculation based on game files and through testing in the beta this has been proven to not be the case. Although a handler for SSC hits exists in the files, it is not utilized for the actual stack mechanic.
εŠ γˆγ¦ζ˜ŸθΆ…ι›»ε°Žζ‰±γ„ζ”»ζ’ƒ1γƒ’γƒƒγƒˆγ«γ€γγ‚Ήγ‚Ώγƒƒγ‚―γ‚’1γ‚Ήγ‚Ώγƒƒγ‚―η²εΎ—ε―θƒ½οΌˆγͺε―θƒ½ζ€§γŒι«˜γ„οΌ‰ via hoyoverse_jpn
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V5 testing confirms the same stack counts as V4 (application only) Ty Uncle Loach Pearl
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Oh I forgot to mention that Sandrone app seems to be slightly changed, they might have changed the timing of some of her hits or something, but she now applies in an alternating pattern of 3-2-3... on her Charged Attacks, then her skill also applies, so she gets 3-4 apps.
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I know this beta has had a lot of changes and been a bit confusing so if you have any questions or want a more detailed explanation of how everything works feel free to hit me up in my Discord server (link in my bio) and I'll try to answer in as much depth as I can.
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V5 Sandrone Yae teams comparison!! I'll add a non-Yae team at some point, maybe after this weekend. If you don't have Yae, you can use Beidou or Fischl in the Electro slot, but the performance will be noticeably worse.
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The change to the stacks made Nicole value go down slightly and Escoffier go up.
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So we all agree this was actually a Yae beta and not a Sandrone beta, right?
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V5 testing confirms the same stack counts as V4 (application only) Ty Uncle Loach Pearl
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Holding off on posting anything new before we get footage/testing from V5 after global beta opens
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Bursting on C4 Yae when available (i.e., not building ER for it and not extending rots to 22s) is no longer a DPS loss in SSC teams
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Sandrone is still stronger than she was in V3 btw guys, it’s not like she was gutted
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Spent 3 days debugging field stack gen when I was given two faulty pieces of datamined info that were just flat out wrong or misinterpreted
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Give me those hours of my life back
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