A few days back I (probably) made people angry by talking about my issues with Zelda.
Another Nintendo franchise I always found overrated is Pokemon. Unlike Zelda, where I do have a nostalgic connection to the earlier entries, Pokemon I didn't like even when Gen 1 first hit (the games, anyway... I did like the anime for awhile, but now it's tough to go back to).
To do it in a simple list format:
1. This is gonna get people jumping down my throat, but the core premise always bugged me. No matter how you slice it, it really is a series about kidnapping animals and forcing them to battle... or if you're going for a completionist playthru, collecting them just so you can leave them in a box.
2. When the games first launched, they felt outdated even when they were new. Before Pokemon Red and Blue, you know what other RPG had a battle system of 1v1-only battles? The original Dragon Quest--a game over ten years older.
3. The games are so dead-brained (yes I did try later gens to see if it ever improved). People complain about grinding in RPGs all the time, but in Pokemon it is literally all you do. It took a few entries for them to even add *equipment* to the games!
Plus the battle system is your standard rock-paper-scissor. I've heard that in Player-vs-Player matches it can be more strategic, but I'm not sure how.
4. The stories are really boring most of the time, and the few games that do introduce an interesting element never do anything with it.
5. For that matter, the Pokemon World never really clicked with me. It feels painfully artificial. I get that these animals are helpful, but that doesn't explain why literally every occupation and business is a "Pokemon-Something" and why this world is so obsessed with the critters to the extent that even the one time you visit an amusement park, it's Pokemon-themed.
Like yeah, in the real world, we have animals, and SOME specifically animal-themed occupations (like people who train seeing eye dogs)... and SOMETIMES we have things like movies that star dogs... but it's not *literally every movie*. If you went to the Ferris Wheel in a real Amusement Park and all the carriages were Doghouse-shaped, and there wasn't a good reason for it, you'd have questions.
I could expand on this point, as it kind of is one of my main issues, but that's outside the scope of a twitter post.
6. With the games especially, it always kinda miffed me that they weren't open-world. Usually I don't have a dog in the linear-vs-nonlinear race, but Pokemon's premise most times is literally that you're playing as a blank slate player avatar whose one stated goal is to win a cockfighting league... why does that necessitate that I have to visit the cities in a specific order?
It also sucks from a gameplay perspective. For example, I like Meowth, so when I played Blue I really wanted one, but since the game is linear, I have to fill my party with crap I don't care about (like Nidorino or Rattata) to hold me over until I reach that point of the game. And that's just kind of lame.
Anyway, that's my rant for now.