I need help from the #gamedev#indiegamedev community.
What platforms are you using to make text story driven adventures? I know of twine, but what other options are out there? Thanks!
#indiedev#gamedev I need your input (feel free to dm).
TL;DR: Free play limited puzzles per day. Ads for more plays or just no ads?
Working on monetization for my mobile sudoku game. I hate watch ads or dealing with ads. What are your thoughts on ads vs no ads.
#indiedev#gamedev I need your input (feel free to dm).
TL;DR: Free play limited puzzles per day. Ads for more plays or just no ads?
Working on monetization for my mobile sudoku game. I hate watch ads or dealing with ads. What are your thoughts on ads vs no ads.
My users can unlock unlimited with a $4.99 /m sub or a lifetime one time purchase.
If i do ads, it would be optional "Watch for more puzzle plays" and not shoving an ad in your face.
What to do think? What is your experience?
Play Conformity on: ordnas.itch.io/conformity
Conformity is a first-person horror video game created and developed by Alessandro Capriolo.
The majoritiy of the game is set in an abbandoned house, where the player needs to explore, check portraits and furniture to progress.
I haven't properly announced this before, but given the light of today's events, here we go: my game engine is ✨open source✨
if you're ever feeling experimental or just want to dive in a lot of nerdy code: github.com/isadorasophia/mur…
it's fun and it's free and it's dotnet 7!!!