Debug is a lovingly created, beautifully made and super high quality magazine with a focus on indie games and their development.
Best of all, issue two features a review of City of Beats plus a short interview with myself about its audio.
Grab a copy, in print or digitally:
Limbo and Inside‘s Jeppe Carlsen reveals the inspiration behind Geometric Interactive's highly anticipated puzzle adventure 'Cocoon' in Debug #2 - Available now