Joined December 2019
193 Photos and videos
Call of Duty: Black Ops 1 and Black Ops 2 may be getting a port to PS4/PS5, as it has been added to the PlayStation Store backend Not a remaster [via @PlaystationSize]
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kd_tech retweeted
New blog post on reverse engineering and modifying HDD firmware. In this part I cover obtaining, analyzing, and modifying firmware, using backdoor commands to hot patch code in RAM, and using JTAG to debug a live HDD icode4.coffee/?p=1465
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kd_tech retweeted
// INCOMING PRIORITY TRANSMISSION 🔸Battlefield 3 is now 95% off on Steam until May 7th! 🔸This may be your LAST CHANCE to purchase the game and a great opportunity to play Reality Mod! 💾Enlist now! bf3reality.com/ 🌐Join the conversation! dsc.gg/bf3reality
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kd_tech retweeted
Here's something I found interesting while working on some 360 stuff. The infamous "30ms ping limit" on system link traffic isn't actually a ping limit, it's a timeout on the console->console key exchange messages. Once the key exchange is complete there's no "ping limit"
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kd_tech retweeted
ps5-linux has been released! You can now turn your PS5 Phat console on 3.xx and 4.xx FWs into a fully functional Linux PC gaming device! github.com/ps5-linux/ps5-lin…
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Apr 23
There is also a pre-alpha Linux version brewing 👀
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kd_tech retweeted
I noticed the recent PS5 HEN defeats XOTEXT by just disabling the NPT on all cores. This works, but it comes with a performance tradeoff, without NPT the HV seems to fall back to shadow page tables. Games seem to have 3x slower loads.
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kd_tech retweeted
I'd like to know what people think Denuvo does that they claim a crack reduces the VRAM usage lol
With Denuvo removed Resident Evil requiem now has offline play and gets a small boost in performance, using about 1GB less vram. If I pay for a product shouldn't I receive the best version of it? We really live in a world where you need to pirate and crack games we own to have a better experience and its total bullshit.
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kd_tech retweeted
I ported Mac OS X to run natively on the Nintendo Wii - an idea I had over 10 years ago that I finally pursued last year. Here’s how I pulled it off: bryankeller.github.io/2026/0…
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github.com/magicsword-io/LOL… found a 21KB kernel driver from 2004 built for windows xp that still loads on windows 11 ASTRA64.sys by EnTech Taiwan. signed in 2006, cert expired in 2007, but its timestamped so windows still says "signature verified" 19 years later. the company doesnt exist anymore. 31 IOCTLs with zero validation on anything. arbitrary physmem R/W, port I/O, PCI config R/W, MSR read, interrupt hooking, keyboard injection. no auth gate, no hardware gate, loads on any system with sc.exe not on loldrivers. not on hvci blocklist. no CVE. vendor is dead so you cant even do responsible disclosure. theres nobody to email filed an issue @M_haggis
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kd_tech retweeted
Together with @rmux0, we are happy to announce the new firmware agnostic Linux payloads. Also no more separate Baikal or PRO payloads. One Payload for all the supported PS4 consoles. github.com/ArabPixel/ps4-lin…
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kd_tech retweeted
Another April 1st Special release PS4 RE Utilities    - Key finding and kernel splitting/extracting utilities    - More to come in this repo for other RE stuff **Be sure to read the important notes in the read me. Especially the second bullet point!** github.com/Al-Azif/ps4-re-ut…
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"Wait, WTF is this," you ask? Oh, nothing much... Just "The Tomb of Raithwall" from Final Fantasy 12... RUNNING ON AN ACTUAL FREAKING SEGA DREAMCAST!!! Mad modder Esppiral has cooked us up another round of epic console blasphemy with this one, this time teaming up with DC homebrew scene veteran, PH3NOM, who was also one of my partners in crime on our Grand Theft Auto 3 and Vice City ports to the Sega Dreamcast. Anyway, Esppiral has managed to warez this iconic scene from the big bad PS2 for our little white box of dreams by leveraging PH3NOM's new engine, the aptly named "Dreamcast Engine." I've been watching those two cook up crazy new scenes and push the DC to new levels for most of the week in our Discord server, so be sure to tune in to the two of them for updates! Follow PH3NOM for more updates on the engine and his science experiments with new rendering techniques using the DC's PowerVR GPU here: itch.io/profile/ph3nom-dc Follow Esppiral for more blasphemous experiments with bringing iconic scenes from other platforms to the DC here: youtube.com/@esppiral
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kd_tech retweeted
If anyone has a PS4 1.xx save file available or a 1.xx console available and want to test something get ahold of me.
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kd_tech retweeted
Software engineering is the only career where you can run production systems for a decade… but still get rejected for not memorizing a tree traversal.
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kd_tech retweeted
C teach me how to use void*, I now have void* for life, my software work, my family is fed. I go to rust, they tell me void* is unsafe, can’t do this, can’t do that, enum not integer. My software not work, “but it’s safe”, family don’t care, family is hungry, I go back to C
There's a whole category of unsophisticated Rust haters who don't really have any technical reason to hate Rust, it's just popular to do so
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