If Hammer Arm was 35 energy for 70 damage, similar to Psycho Boost, but debuff 1 atk stage. Pacing would be 3 confusions to the first Hammer Arm (14 14 14=42, 42-35=7 residual), then only 2 confusions to the second move (7 14 14=35)! That’s 20 turns to 2 moves, which is standard