Joined March 2014
1,500 Photos and videos
Time to check on the guy who blocked me for very mild criticism of Trump foreign policy. 🤔
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Much the same pattern as with Putin, for 12 months or so he decided he was going to pressure him into a ceasefire. Harsh measure if he didn't comply were always 2 weeks away. Putin would just launch attacks to mock his efforts. x.com/Natsecjeff/status/2062…

Jun 3
He skipped his son's wedding so that he could remain in the White House to get himself humiliated some more. I suppose the humiliation of groveling before the Ayatollah would definitely top that. I'm not sure if this is a kink or something else, but no U.S. President should be into humiliation art this much.
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Question was too tough for poor fragile @kadmitriev apparently.
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lizardmech retweeted
U.S. Secretary of State Marco Rubio on Iran: "We're still a work in progress. As I said, you know, we thought we might have some news last night. Maybe today I wouldn't read too much into it. It takes a little while to hear back. So we have what I think is a pretty solid thing on the table in terms of their ability to open up the straits, get the straits open, enter into a very real, significant, time-limited negotiation on the nuclear matters. And hopefully we can pull it off. It has a lot of support in the Gulf. It has a lot of support in the U.S. Globally, every country that we've walked through it understands it's not just very reasonable, but it's the right thing for the world to get done. As the president said, he's not in a hurry. He's not going to make a bad deal. I mean, the president's not going to make a bad agreement. So let's see what happens. Well, we're going to give diplomacy every chance to succeed before we explore the alternatives."
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You're posting a destroyed garage as proof that oreshnik is effective then blocking so I can't laugh at you? Really? x.com/PewPewBangKaPow/status…

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Path traced doom 3, now uses ReSTIR PT DLSS RR basic implementation is done but requires a lot of adjustment. Texture stuff and animation related things aren't done so you can only really walk around the opening level for now.
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The prevalence of racists in the "progressive" Australian left is out of control. So many times you encounter them only to see their post history is like this.
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Yet you're the coward hiding behind a block so you can scream insults without me replying. x.com/ChomskyChannel/status/…

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Grok imagine agent mode looks pretty interesting especially for certain texture editing tasks. Unfortunately it's watermarked outside the USA making it entirely useless for image editing, chatGPT has no such restrictions.
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This would have been a much more compelling argument if maybe you actually posted parts relating to the discussion instead of random unrelated chunks. Asserts he's some sort of social media tough guy in bio then instantly cries and blocks people. x.com/GusLefty/status/205471…

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Got basic ReSTIR DI pass working for doom 3, it's not really an improvement over basic PT in it's current state but getting all the underlying stuff to feed it was a big task.
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Had to do large refactor of low level path trace stuff, placeholder prototype one was beyond its limit, original only had 1spp diffuse, new one now has reflective, reflecting an off screen object and off screen emissive object works.
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Testing path traced doom 3, still barely functional and lacks basic denoising but physicalized animated lights are obeying their original counterparts functions.
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Bare minimum to function but effectively GPU accelerated path traced global illumination in doom 3.
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Basic normal map and specular map functionality now working on doom 3 pt.
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Basic textures mostly working in PT doom 3 now, not proper bounce lighting yet but 32 lights with hardware ray traced shadows as a basic test.
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1st dynamic ray traced shadow in the doom 3 path tracing attempt.
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Doom 3 path tracer getting closer to pulling in textures. The absolute worst blockers have been texture related. GPT 5.5 codex succeeded in methodically iterating to locate them but it was 8 hours of work building and testing everything.
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Path traced doom 3 continues to progress. A method to split meshes between static, dynamic and dynamic skinned was made, debug visualization to verify accuracy was made. BVH related feature should progress now.
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