I condensed part of my PhD dissertation down to something more article-length. If you're struggling with scope on a dynamic narrative project, try this Authorial Leverage Framework to help figure out how to course correct or prevent future woes: logodaedalus.github.io/Authoโฆ
We have reached $8,524 in NarraScope donations, which is 34% of our goal! Make the green bar go up and donate on our EventBrite: eventbrite.com/e/narrascope-โฆ
ALT Screenshot of the NarraScope website titled "Donations" with a green progress bar at 34%. Below the progress bar reads: "Donations have reached $8,524, which is 34.1% of our $25,000 goal."
this website kinda feels like that strip mall you still go to because thereโs a really good vietnamese place but every other business has closed or is a bail bondsman or whatever
ALT quote that reads โClimate change will manifest as a series of disasters viewed through phones with footage that gets closer and closer to where you live until you're the one filming it.โ
Video of the moment my friend and I abandoned his house after we tried to save what we could. Please be praying for him and his family @orlylistens
Location: North of Rustic Canyon
#cawx#PalisadesFire#fire#California
Some news! We've recently been working on a new project called The Infernal Parade. It's a bit of a spiritual successor to Clockwinder, but for consoles/pc! Build factories out of your own clones to cook food for an endless parade of horrors.
By the way I don't think ANY of the Caves of Qud launch speedrunning contest categories have been completed (including the milder Wander Mode one).
Meaning if you're willing to stream your playthrough, you can claim some of this rad new merch for free
docs.google.com/document/d/1โฆ
Phew, it's been a long, long trip, but Caves of Qud 1.0 is finally out there.
Hope you all, new and old, enjoy the ride!
steamcommunity.com/games/333โฆ