A weekend prototype I started 12 years ago is finally on Steam.
LOOPFALL — a one-tap arcade tunnel runner. Three modes:
🎮 Gates to Hell — endless dodge
⚡ Path to Redemption — time-attack frenzy
💣 Mine Field — capsule-mine survival
Wishlist → store.steampowered.com/app/4…
A weekend prototype I started 12 years ago is finally on Steam.
LOOPFALL — a one-tap arcade tunnel runner. Three modes:
🎮 Gates to Hell — endless dodge
⚡ Path to Redemption — time-attack frenzy
💣 Mine Field — capsule-mine survival
Wishlist → store.steampowered.com/app/4…
2/3 Built on custom shaders with CMYK channel separation. Chromatic aberration is the visual identity — every theme cycles through 8 hand-tuned palettes at 60 FPS.