For anybody seeing this for the first time, this is At Skies' Edge - an Ace Combat-like I've been working on for the past two years. You can read about the upcoming demo here! mackerel-sky.itch.io/at-skie…
Testing out speed camera shake for Supermaneuver and tweaking some effects so its all snappy enough, camera wobbles ever so slightly at low speed and shakes faster but in smaller amounts at high speeds.
#gamedev#indiedev#indiegame
Introducing Nova Squadron's new victory screen, where you can see:
- how you did in the mission
- where all your Credits came from
- how confused you made AWACS Storm Chaser today
#gamedev#indiedev#screenshotsaturday
(we'll add this to the Steam demo later)
I'm back! For this #screenshotsaturday here's a video summary of things I've been working on since the itch demo! I've been trying to add in a lot of QOL and highly requested features based on the survey. #gamedev#indiedev
This video is headlined by the I-21A, developed by the very talented @Cubeboyy. While outperformed by modern fighters, the prohibitive cost to deploy these large and expensive aircraft have allowed the I-21A to continue fighting for far longer than its designers' wildest dreams.
DELIVERY MUST COMPLETE is now officially published by @TopHatStudiosEN!
It basically means we're engaged. I don't know if I can fit a fighter jet in a wedding gown but I'll try my best.
(wishlist game in pinned pleasee)
#gamedev#indiedev#DeliveryMustComplete
Wrote an optimized city rendering system, still WIP so its full of blemishes. But I'm VERY proud on how it looks at the moment.
It only uses 1 material for the buildings using shader trickery to create variation. The roads however are a baked texture.
#unity3d#indiedev
Some misc. screenshots. Lately I've got fed up with most map creation tools sucking for large scale maps such as this.
So, I've pivoted into creating a custom large scale terrain tool. The environment generated by it is what you see in these screenshots.
#indiedev#unity3d
Wait for it, wait for it...
Behold, the moons of Jupiter, coming soon to Nova Squadron.
#gamedev#indiedev#screenshotsaturday
(Steam demo link in bio/pinned)
Really grateful to have worked on the soundtrack for At Skies' Edge! It's been an interesting journey learning a new genre of music, but fun nonetheless! Go check out his demo on itch.io!
mackerel-sky.itch.io/at-skie…#flightsim
Hello. For this #ScreenshotSaturday I am dropping the next public build of At Skies' Edge, an #ACECOMBAT-like I'm working on. Check the replies for the link to download! #flightsim
Hello. For this #ScreenshotSaturday I am dropping the next public build of At Skies' Edge, an #ACECOMBAT-like I'm working on. Check the replies for the link to download! #flightsim
You can download the game here! There's also a feedback form on the itch page if you would like to leave your thoughts on how the game looks, sounds and feels.
mackerel-sky.itch.io/at-skie…