This week, we tested out vehicles!
We held a team scavenger hunt, which was a lot of fun.
thankyou ->
@aaronfranke7, for the vehicle's logic
@cnlohr for cilbox
@maebbie for putting together the video below
Basis is a framework that is MIT-licensed and built on top of Unity
Underrated, only today, I am turning into a VR Photographer for this.
A gem of a world that is somehow still at only 3000 visits after 2 years. Check it out, abundant exploration and deep lore awaits! #VRChat_world紹介#VRChatPhotography
The all-star VR cast has come together for load test no. 3 of the @BasisVR Framework. Creators from all sorts of places have shown again, that they are rooting for this critical piece of VR Development.
Comparing Glare on the Beyond 2 vs Pico 4. This is an accurate reproduction to find out what makes the glare on the Bigscreen Beyond 2 so bad.
I have done a few more of these, please see below.
The above can be reproduced in this spot in the World Eventide. Here is a comparison that is easy to reproduce no matter where you are.
A full breakdown on the glare and what may cause it on the beyond 2 can be found here: youtube.com/watch?v=haHpDNjH…
Udon Graph Triggers has expanded to over 100 dependency-free Udon Behavior scripts for #VRChat .
Synced Triggers are also available now.
Similar nodes retain the same position across all scripts, but you wont have to open them in Graph to simply use them.
github.com/Maebbie/Udon-Grap…
In light of Cyantrigger not being compatible anymore, I would like to re-highlight an udon script pack I made.
It has similar functionality, with no dependencies needed. You simply slot the desired interaction into the udon-behaviour field. #VRChat
Here are 50 dependency-free VRChat Udon Behaviours to cover all basics needed in Worlds. I believe that simple triggers should only need simple requirements.
Therefore these do not require UdonSharp, only the vanilla VRChat SDK.
github.com/Maebbie/Udon-Grap…
Another successful Load Test with the @BasisVR Framework. Basis is a set of Tools, that can be put into Unity projects to make them VR-Ready. The Server peaked at 294 clients.
Infinity Nikki is a really fun game.
Simply ignore the 2 or so dresses that require luck, and you can get everything else for free with ease. Maybe I am lucky, I am not the target audience for such exuberant dresses. #InfinityNikki
Here are some of my favourite pics taken.
DAILY VIBE ALERT! Ever wondered what Venice feels like from the canals? Hop on the Vaporetto! Experience the city like a local.
Captured on a Canon R5 with dual fisheye by SpaceViber Maebbie.
Download SpaceVibes → apps.apple.com/app/id6480352…@Apple#AppleVisionPro#SpaceVibes
Finished up a simple github page to compile a bunch of guides and tools I made. I used to share the guides as .pdf files via google drive until last year, as well as on VRCLibrary.
maebbie.github.io