Way of Rhea - A Puzzle Game | Out now on Steam!
A heartfelt thank you to everyone who helped make this happen. RTs much appreciated, the best way to support me is to pick up a copy and leave a review. :)
#gamedev#thinkygames#puzzlegame#rust#indiegames
New blog post: A Decade of Slug
This talks about the evolution of the Slug font rendering algorithm, and it includes an exciting announcement: The patent has been dedicated to the public domain.
terathon.com/blog/decade-slu…
🔗 Neat Shader Tricks, The Future of Graphics APIs, and Other Links
It’s been a while since I did a links round up–here’s the cool stuff I read/watched over the past few months!
#gamedev#indiedevgamesbymason.com/devlog/2026…
Many programmers consider Vulkan to be overly complex–maybe not even worth engaging with as an #indiedev.
If this is how you Vulkan, or modern graphics APIs in general, the goal of this talk is to change your mind.
gamesbymason.com/blog/2026/v…
"I Fixed Windows Native Development"
Cool script for installing the VS SDK/toolchain without going through Microsoft's installers.
marler8997.github.io/blog/fi…
🔉 Statically Linking PipeWire
I recently helped @tuple solve an interesting problem. On #Linux, Static binaries are easier to ship, but PipeWire expects dynamic linking.
To solve this, I've open sourced a static build of PipeWire. Read more below.
gamesbymason.com/blog/2025/s…
🔗 Prototype Progress, Monthly Links, & Zig Turns 10
I've been busy wrapping up the prototype of my next game, but I set aside time for my link roundup.
This is a summary screenshots, scroll down for hyperlinks--not my preference, social media sites don't want you to leave.
And lastly, the miscellaneous/creative writing section. My favorite post here is "Last-Lamb".
ALT <orangeduck> Who are the graves for?
<Azalium> They're for people who died.
<orangeduck> AS in left the server and stopped playing?
<Azalium> No, died in real life.