Mastering the RPG is a tabletop RPG Podcast. Why are we different...don't know. However, we focus on GM and player advice!
In the season finale, Carl and Eric wish James a fond farewell as they go through a number questions posed by listeners and friends of the show. Visit us at https://masteringtherpg.com and mail...
Carl and Eric interview James about being a professional GM. They talk about everything from how he started to how the business is run. 00:00 - Introduction 05:57 - Main Topic Visit us at...
The crew deep dives into the tabletop RPG Savage Worlds. Savage Worlds is a generic game system that is one of the favorites of Carl and Eric. 00:00 - Introduction (Carl’s Music Video: https://y...
This week the gang talks about managing unrealistic expectations of both players and GMs in RPGs. People often talk about the "Mercer Effect" in tabletop RPGs and the crew takes on ideas to lesson...
The crew talks about the concept of “failing forward” in tabletop RPGs. This concept includes ideas on continuing the narrative after a failure or allowing for success but at a cost. The team...
James does a deep dive on the Call of Cthulhu game fro Chaosium. He details the mechanics, great features, and how he plays the game as a Gamemaster (GM) and player. Eric drives the conversation...
The crew talks about running hex and point crawls in tabletop RPGs like Dungeons and Dragons (D&D) and Savage Worlds. They go into the differences, advantages of each, and tips for running each kind...
Carl talks about his new fantasy campaign for Savage Worlds. No ear...
The crew takes on how you flavor magic or special abilities in tabletop RPG such as Dungeons and Dragons (D&D) to create a more interesting character concept. 00:00 - Introduction 06:31 - Main...
The crew answers an email asking about favorite characters and NPCs. Another email asks about how to find and vet players when Looking For Group online. The main topic discusses ways a GM can be...
James, Eric, and Carl talk about different ways player characters could be introduced to each other at the beginning of a tabletop RPG campaign. They include the ways players might link backstories...
Eric and Carl discuss some of the new powers added to Savage Worlds...
Carl discusses some MORE tips for beginning Savage Worlds GMs (Game...
The crew talks about some of the greatest games they played or GM’d … and some of the not-so-great. Just a fun discussion for the season finale about our memories of games past. 00:00 - Introduc...
Official Twitch Page for Pinnacle Entertainment Group, creators of the Savage Worlds tabletop RPG. Follow us here for live streaming of games, official announcements, Q&As, interviews, and more from...
Eric, Carl and James talk about how to run a horror game in a tabletop RPG. Ideas on how to engage players, set expectations, and drive the narrative are presented. 00:00 - Introduction 04:20 -...