📌I make educational 2XKO content on my youtube. All of the scripts for my videos are reviewed by several other high Grandmaster/Challenger players, with a focus on optimizing high-level gameplay. I'm always working on a new video, sub up! youtube.com/@mathrocked
With the points system being messed up, a lot of high level players practice exclusively on private discords and give each other feedback on their play. To ungatekeep this I'm releasing rainecord: a #2XKO grindcord for the public. Link in replies! 👇
Optimised a bit the ender by @mathrocked and @K7_Showoff , same pickup with Thresh's 6T can be used without a stance 2H with a J.2H if you used a major reaction before the extension. Didn't record all of it in one go yet, raine's part is tough for me. #2XKO_Thresh#2XKO_Yasuo
ender idea that is so impossibly difficult that im leaving it to the timeline to hit the full thing:
handshake masked lantern toss
input mask j.s1>puppet j.[s2]
enables otg nado>double super though =D
2XKO Online TOs:
There is a known bug in patch 1.2.3 where private lobbies may default to FT1.
Workaround:
1. Create private lobby
2. Lobby host pause before starting matches
3. Change the round setting from FT2 to FT3, and back to FT2
5. Start the match as normal
compiling this i think its pretty interesting (and apparent) that projectile zoning puppeting is limited to basically only jinx to prevent her identity from being powercrept. her niche as a puppeting support champ is really neat.
looking at the list in general you can see a lot of thought went into this mechanic in terms of champ archetypes and what they'd want which i think is why puppeting is so well received by the community.